Artisan Archive
Thread: Grinding to Master Armour smith questions.
I have compiled a little macro witch i can run and it seems to work fine for me, however here is my question.
Starting from novice artisan, what things should i focus on making that gives the best amount of exp in each stage up to master armor smith. I do know this is gonna take some time and alot of cash, i dont mind that at all, but i wana get there before 2005
any help apriciated.
/mindwipe
When I was going up through Artisan, I found bone armor chest plate to be a good way to get experience points. I'm pretty sure it's 2 points per resource, plus all the points for the components. You'll need a lot of bone, hide, fiberplast, and other resources--but bazaars are always have something, and I'm sure scouts will be willing to sell their resources as well.
I personaly ground shirts and boots to get up to master artisan.
Once you pick up novice armorsmith, hook up with a tailor to produce you crates of synthetic cloth. Expect to pay $3k per crate (seems to be going rate on sunrunner)
get a clothing/armor factory and produce yourself crates of the mabari armorweave segments (17 metal per item)
Once you have those, you will need metal, hides, fiberplast and inert petros a plenty and grind mabari armorweave chest plates (in practice mode) for @390xp each. it goes fairly quickly and so does your money and resources.