Artisan Archive
Thread: swoop crates
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keiban
Sat Sep 18, 2004 9:16 am
#1
Been doing a little research on selling vehicles, and I have a quick question.
I'm looking at selling lower experimentation swoops by the crate, and I'm wondering just how bad I could make them and still sell for around 15-20K per bike. 60% min, 70%, maybe you can't sell anything unless it's 80%.
Tralmek
Sat Sep 18, 2004 9:33 am
#2
Out of sheer will to provide the best product avaialble, I've always destroyed any bike I've made that has under 85% experimentation, but I've always soldthem individually with the exp % in the name.I think crated vehicles would be worthwhile to some people and 70% exp would probablybe good enough to justify 20k per bike.
ElmoX
Sun Sep 19, 2004 9:59 am
#3
You can sell a crate, no matter what stats it has, as long as the HAM is over 2000. The reason?
Most people who buy these crates dont bother repairing them anyway, once one bike is destroyed, they delete it from their datapad, and deed another.
The trick is, if people see that a bike 1900 HAM, they are going to be instantly turned off to the deal, when people see that a bike has 2000 HAM, their ready to buy, because its how the human pysche works, if you see a computer game for 49.99, and the same one for 50.00 people will go out of their way to get the cheaper one.
I have sold tons of swoops crates, speeder crates, and bike crates using this method.
Hope this helps. 
Clarf
Sun Sep 19, 2004 6:58 pm
#4
There is a market for all qualities of vehicles, provided that the price is right.
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