Artisan Archive
Thread: Vehicle crafting quality and vehicle maintenence
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Doboleb
Fri Jun 11, 2004 11:14 am
#1
Has anyone taken a look to see if there's a corelation between vehicle quality and maintenence? Example, does a 89%vehicle require less maintenence, over time, than a 50% vehicle of the same type? I've recently mastered Artisan and I'm willing to run a scientific test, but I want to be sure no one has aready done the work...
BloodMonk
Fri Jun 11, 2004 11:21 am
#2
It seems to me that the repair cost is XXc per percentage of your bike's ham, so a bike with 2.2K ham would be cheaper to maintain than one with 1.2.K ham...
Not 100% sure, but my current bike has 1.2k ham and seems to cost me A LOT in repairs then my previous one (destroyed by an evil light jedi)
Sly
Sevardos
Fri Jun 11, 2004 11:53 am
#3
Costs the same - no matter the ham. Its just low quality bikes means you need to repair it more often.
Still costs the same though.
BloodMonk
Sat Jun 12, 2004 12:50 am
#4
mm. decay seems to be the same for all bikes, but one with 1K ham hits 0 when one with 2k ham only hits 1K....that's wshat I based my assumption on...
PurpleWarrior
Sat Jun 12, 2004 2:14 am
#5
Tried this already.
Two swoops - one experimented up, one made with shoddy resources.
Both had about 1K damage and the repair costs were very similar. That's why I don't care about the quality/HAM any more. *shrugs* The only advantage of high QL is that I can go for longer between garages 
Korlan
Wed Jun 16, 2004 5:06 am
#7
it costs 4cr per 1 hp (for NPC garages) for a repair regardless of the bike OQ. Less ham means you be fixing it more... high ham mean you'll go longer, but pay more in the end because of the extra.
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