Artisan Archive
Thread: Is Armorsmith worth it?
In looking at the elite professions based off of Artisan, Droid Engineer looks the most appealing to me. But, when I look at all of them, the only one that gives you something decent to work with at Novice level is Armorsmith. The Mabari armor pieces are much cooler (and lucrative) than the D18 pistol, MSE droids, or any of the other Novice-level schematics. Now, I realize that I may regret it later on, and that if I really want DE I should stick it out. But, in Beta, the posts regarding armor always said something to the effect of 'Armor doesn't play a big role in the movies, and it won't really do so in SWG either.' As a full-time artisan with only a moderate amount of combat experience, I don't know much about combat groups.
So, to my questions:
Is armor actually used by combat folks?
Is it diverse enough to hold an interest, or do most Armorsmiths take up other hobbies as well?
Do people buy armor enough to fund its skilling up?
Any other comments?
Thanks in advance!
I'd think it is worth it. Combat types use lots of armor. The serious ones carry a couple different sets so they can best match the armor with the type of damage.
I highly doubt there will ever be a time when armor is not needed by anyone.
If you like the idea of being a Droid Engineer, by all means do so! True, we're a little bugged right now, but the only way to go from here is up! They've already got a couple of (admittedly minor) fixes in the Test Center awaiting a patch. The biggest thing for me in making my choices was that I thought it would be fun. I prefer to try everything myself before I pass judgement and relegate myself to a second choice profession (I was thinking of being an architect if I couldn't hack DE)
Of course, if you're on the Corbantis Server, please disregard the above paragraph and become and Armorsmith...I don't need MORE competition
J/K
That being said i still enjoying that one last percentage point or making some unusual armor that no ones wearing usable. All a matter of patience and willingness to read the armorsmith stickies and learn the profession
Ok now after you've finished the grind you will want a LOT of named materials and you will probaly want near the best you can get of each to be competitive. When i went into AS i bought my materials instead of waiting for shifts and spent 4 million credits on resources in the first week. This did not include any organics since im a ranger and a guild leader. I got those myself. So you can add a million or two more on top of that. This is if you want to be the best from the start and this isnt including tapes. Comp suits take over 1k of materials to make.
I can get more specific but i didnt want to bore you