Artisan Archive

Thread: best way to get GEN Item EXp

Zeartuk
Mon Sep 29, 2003 9:42 am
#1

Hi im going to become an art and I would love to know whats the best thing to make to get that GEN ITEM exp up, Thxs fro ur time
IVIafioso
Mon Sep 29, 2003 9:56 am
#2

i made clothing crafting tools



Lenoc wrote: Behold my awesome might as I fearlessly chase you across Talus with my stick and butterknife, deftly catching every bolt of energy you kindly toss into my face!!! I will remove all of my clothes to hit you better! Nudity saves!! Armor and Clothes kills!! I will laugh as you kite me, since you do not know the glory of the naked butterknife/stick wielder! Your pets will whine and cringe, licking at my unshod feet just before they DB me and still I will laugh! Why?! They are naked and do not wield a butterknife or carry a stick! Only a fool does not fully follow the true path of the Fencer! Long live nudity, sticks and butterknives!!!
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IVIafioso
Mon Sep 29, 2003 9:57 am
#3

i made clothing crafting tools you get about 65 XP each one thats pretty good i think



Lenoc wrote: Behold my awesome might as I fearlessly chase you across Talus with my stick and butterknife, deftly catching every bolt of energy you kindly toss into my face!!! I will remove all of my clothes to hit you better! Nudity saves!! Armor and Clothes kills!! I will laugh as you kite me, since you do not know the glory of the naked butterknife/stick wielder! Your pets will whine and cringe, licking at my unshod feet just before they DB me and still I will laugh! Why?! They are naked and do not wield a butterknife or carry a stick! Only a fool does not fully follow the true path of the Fencer! Long live nudity, sticks and butterknives!!!
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Keiyla
Sat Oct 04, 2003 8:37 am
#4

Your xp is generally about 2x the recources that the item takes. Near as I can tell, complexity and data size have nothing to do with it. So it depends on what you need, want to sell, or how much money you have to blow.


I found that harvesters, once you can make them, are great...250 units of resources yielding 450 xp, more or less.


In the domestic arts line, I make soft undershirts or wookie hoods, both require 45 units of stuff and yield about 90 xp, if I am just blowing credits on practicing. Hide is pretty cheap to get compared to ores or minerals, in my experience.


So just keep an eye out of the highest-unit in whatever line you are in, and weigh the factors of sellability and resource expense with it, and there you are. =)

tgtaro
Sat Oct 04, 2003 2:23 pm
#5

I made heavy axes. They take a lot of wood though.

If you decide to see them please don't charge 1k for it like I've seen.



In game name is
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