Artisan Archive

Thread: What does Wanderhome need?

MrinCodex
Tue Oct 07, 2003 7:19 am
#1

So I was sitting in game last night grinding away in an attempt to get enough XP to get novice weaponsmith. When I had this thought.....does Wanderhome really need ANOTHER weaponsmith? Should I keep on grinding and go for Architect? or mabe Droidsmith, or armorsmith.


What does Wanderhome need right now? or more importantly where is the money at?



Any thoughts...


Mrin Codex

Direpath
Tue Oct 07, 2003 7:31 am
#2

No offense man, but I think the Wanderhome forum might be the best bet for this question. Artisans might not have the best idea of what a galaxy needs...it's best to ask everyone in the galaxy that.



Ezrat Sraona..............Vaegam Oodari
BF42Nut
Tue Oct 07, 2003 7:36 am
#3

I'm on Wanderhome and I see lots of weaponsmiths running around. The latest market craze seems to be for pets and pet meds. I met a bio-engineer at a shuttle stop who said he was making boat loads of money selling pet meds. So, I'm currently working towards becoming a bio-engineer. In the mean time, I have been selling people meds, but they don't seem to sell well. I am making way more money just selling raw resources from my harvesters.
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