Artisan Archive

Thread: Master Artisan Skill Modifiers

AurosBain
Sat Oct 04, 2003 6:23 pm
#1

This may be discussed elsewere, but this is my first time to the Artisan boards...



I was thinking that maybe there be some skill mods at the Master Level. At minimum offer Artisan Assembly, Artisan Experimentation, Hiring?, and Surveying. So that there is an actual reason to get to the Master Level. As it stand, all Artisan is good for is as a gateway skill to the bigger crafters. Maybe even add a +10 to all the elite crafting professions once you reach Master. So a combined Master Armorsmith/Master Artisan could make better Armor than just a Master Armorsmith. etc.



Its true that Master Artisans can make items no one else can, but you never hear people running around asking for a Nemoidian Bird Cage (VERY tiny item, I might add).



Just my two cents...


Pride Segra


Bria

BlueMorgoth
Sat Oct 04, 2003 10:14 pm
#2

Many people want those bits. Almost every elite artisan needs one of the parts from the MA items. Droid engineers, architects, armoursmiths etc etc. In short, you can make quite a decent living just being a MA without taking any of the advanced professions.



Sox na'Kreyte : Wanderer, looking for professional counciling
Retired Master Droid Engineer, Master Merchant, Master Artisan,
Titzosh Irssoko: Master Chef, TKM
Tyrena, Corellia (-4027, -2324), Bria
AurosBain
Sun Oct 05, 2003 4:38 am
#3

hmm, well, I understand that, but some of us (no offense) don't really care. They just wanna make standard artisan items... better.



So I understand that the MA items are important, but I'd rather be able to make better bone armor or jawa beer, etc.



Pride Segra


Bria

BF42Nut
Tue Oct 07, 2003 7:41 am
#4

I would like to see more business type skills added to MA. I know there's a merchant profession, but at least throw us a bone.
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