Artisan Archive

Thread: Master Artisan, now what?

Zolac1999
Tue Oct 07, 2003 7:00 pm
#1

Was wondering what class you all think is fun? Not worries about big profits. Was thinking about Chef, Medic supplies (yes I have medic skills), Pet stims, or mabey go smuggler and make spice. Those are all consumables. Do Weapons, Armor, and Clothing turn over very fast???


What do you all think is the most fun??? I just like to survey, collect, build,and watch people buy my stuff =)


Nothing if more fun and logging in and having mail asking you when you will make more =)





Shamarra
Chalise // Elder Dancer
Ardent // Medic
Formerly known as Amaya Austin ofRogue Squadron, Tarquinas

Deregen
Tue Oct 07, 2003 7:15 pm
#2

On most servers the weapons market is oversaturated - not to mention you have to spend 400k or so in resources grinding just to be able to sell what you can make. Not fun for very many people.


Armorsmiths have it better, but the problem there is that to get started in armorsmithing, you need a ton of harvested organics - hides and chitin and such. Better be a scout too.


Tailors make most of their cash from custom work rather than store sales. Again, you're stuck grinding to be able to compete.


Chefs are hit or miss it seems - most chefs I know do it for PAs or are partners with medical suppliers.


Medical supplies are fairly stable, although you'll have to do some research to see what sells well (everyone I know sells Stim B's like crazy).


In the end, you should probably do whatever seems best for your server - all the servers are a little different, and what works on one may not work on another. Good luck!




Trace Silverhawk ~ Smuggler & RSF Ace Pilot
(Elder Weaponsmith)

Darice Starshadow ~ Elder Shipwright
***Visit the Starshadow Foundation vendors, located at 750, 4950 on Talus, about 3k west of Nashal Starport***

SWG Community Contributor since 2001. Beta 1, Shuttle 1.
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