Artisan Archive
Thread: In the Artisan tree I can get xp for structure and merchant but....
Why is it that I get structure xp for making harvesters, merchant xp for having vendors, but I get no weapon crafting, armor crafting, or tailoring for making those items from the artisan tree?
It should be all or none, not some halfway attempt as it is now. Either give the appropriate xp for the appropriate item or don't. What I would really like to see is the appropriate xp generated only AFTER gaining the novice of the appropriate advanced profession. This allows the neccessary GCXP gain as an artisan and makes the manufacture of those goods worthwhile when a character goes into the appropriate advanced profession.
It would make the most sense that, once the artisan is eligible for an advanced profession, the items crafted that fit that profession begin to give the appropriate xp, and THAT xp is required for novice of that profession (as Merchant novice requires Merchant xp not GCXP).
Whew...feel better, but not done yet....