Artisan Archive
Thread: Most Profitable Profession to service?
You may also hit on a surprise windfall, as new content is added. There has been talk of adding new items for various trees for quite some time. New items may require new minerals and chemicals (and hide, bone, etc) that are not needed now.
Good luck.
Did a little extra research and I'm leaning towards the bulk steel/fiberplast/inert perto idea... with a shift to any 'uber' resource that pops up in the galaxy for 'safekeeping'. I thought that maybe Armorsmiths were the way to go, since all the combat classes are always looking for good armor. I assumed that ASes were among the richest professions in the game. To keep it as simple as possible I was just going to throw all my harvester down on the same site... easier to maintain, a lot less running, etc. If anyone wants to share any ideas on this please post or send me a forum message. Thanks in advance, and thank you for all the wonderful advice so far.
Don't try TOO hard to catch the "resource of the week" or such.
Just slowly stockpile, selling off parts as you go- it can take a month or more to get to the point where you have something to offer everyone.
Stockpiling is the key to success. Trying to keep your collected resources constantly bought out is an exercise in frustration and exhaustion.
Make it easy on yourself. Sell steel, fiberplast, andinertperto. All professions need it, and it does not matter which kind you get.
You can dabble in iron and copper, but only if you find some high grade ones.