Artisan Archive

Thread: Missing Harvestors and Structures

Stockbridge100
Thu Sep 25, 2003 10:04 am
#1

Okay, I know this topic has been covered before, but I never read any of them closely enough to remember. My only heavy min harvestor has disappeared from the map - it has 3 days power and main left in it - along with a house and a personal harvestor (not mine) nearby. I couldn't find any other threads that covered this by using the search tool. Did this harvestor not load yet? Did it warp to another location? If I wait a while will it show back up in it's right spot? Should I sumbit a ticket about this (although I've never gotten quick responses from them)? Please help. Thanx.


Joesph Stockbridge, Resource Gatherer, Bloodfin

BiancaMinola
Thu Sep 25, 2003 10:22 am
#2

I imagine that the harv is still there it is just not loading.


Send in a ticket, and please update us on it's status. This is an issue that needs to be addressed quickly.


Could you please post the Server and the Location of the Harv (if you still have the WP, the loc of the waypoint will work). If anyone else has seen this problem please post the same info.


Lets try to get this bug nailed down a little, and I'll bring it to the Correspondent forum.


Bianca Minola

Stockbridge100
Thu Sep 25, 2003 10:32 am
#3

The server is Bloodfin and planet Talus, I didn't check on my harveys on Yavin before I left the planet. However, the server is currently loading, so I'll let you know if it's there (and precise coords)when it gets back up.
Casper118
Thu Sep 25, 2003 8:38 pm
#4

For some reason that happened to a Doc Friend's Two factories. Causing him to quit the game.


So his situation is not alone. It not only deleted the factories but gave back the lots. They have yet to reappear.




There are 10 types of people in this world
Those that understand binary
And those that don't
Vaedross
Thu Sep 25, 2003 8:48 pm
#5

The devs have said that in their logging of server logic it appears to be that the structures trip their maintinence destruct trigger. It may be that there's a logic error that puts them into maintinence overdrive somehow.

They're considering an alternate solution to destruction due to maint loss, but I wouldn't count on it.



Ifele Speederbike Ninja 1
TKA 4031 | Rifleman 2003 | Master Artisan | Armorsmith 1004 | Ex-Master Medic
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NOTE: My opinions as presented outside the Artisan and Test Center forums are my own and do NOT reflect my representation of these issues to the developers.
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