Artisan Archive

Thread: Give me a reason to buy furniture!!!

rYsyn
Mon Oct 13, 2003 11:30 am
#1

Greetings all, I am a Bounty Hunter so forgive me if this post is repetitive as I have not read the other post.



The purpose of this post is to offer a proposal, one that would give me an practical reason to purchase things.



Here is some background on my post:


Let's say I buy a PA Hall (let's leave out the debate as to why I would do that consisdering there are little benifits to it), this question is about "why should I furnish it"?


Well, you might say to make it look nice, and I would agree with you. But is that really a reason to pay $50K to $100K on items that have no functional purpose? I'd rather spend that money on things I need or can actually use, for me that would be Armor, Weapons, Deeds for my PA to sell stuff, maintains cost.


I don't mean to upset anyone with this, but once I account for the storage needs of my ArmorSmith and WeaponSmith's tools and minerals and other items, I have VERY few "Items" left over. As a result, I cannot furnish the place because I need all 250 Items for them.



So, here is my proposal.


Why don't they make the furniture items functional. Meaning, if I buy a Dresser or a End Table, I should be able to "store" things in them! Now, here is the BONUS, the items that are being stored in the Dresser or End Table do not get counted against me when it comes to determining the Maxium Items Stored for the structure.


Now I have a functional reason for buying your items. I can "furnish" a room in my PA Hall for my PA's ArmorSmith that has his Tools and a few Dressers that he can store his stuff in and it is not counted against my max of 250 items. The dresser would count against it, but not the5 (max) Items I put in it.


Everything would have a "functional purpose" (@ no cost to your Item Count)



  • Tables could hold up to 5 Guns

  • Armors could hold a Set of Armor or Cloths

  • Toolchests would hold Tools (Survey devices, weapon repair kits, Etc)

  • Sitting in a Chair increases your healing rate (if medic is healing youror you are watching an Entertainer)

This would give me the incentive to buy lots of furniture and at the same time I get a "Beneift" for doing so.



What are your thoughts...





Rysin Lexicon - Bounty Hunter


* Cancealed due to the NGE *


Concept for an SWG II


Beladan
Mon Oct 13, 2003 3:29 pm
#2

The only thing that really leaps to mind is you missed the architect forum where they actually make the furniture. I can't really make furniture - but I do agree that teh bookcases and armoires etc would be nice if they were usable.
Vaedross
Mon Oct 13, 2003 4:22 pm
#3

I agree that all these decorative furnature things: armoires, toolchests, etc should be containers that you can access like backpacks.



Ifele Speederbike Ninja 1
TKA 4031 | Rifleman 2003 | Master Artisan | Armorsmith 1004 | Ex-Master Medic
Visit Tatooine Tales! Tatoine, Bestine (-1507,-4428) We've got EVERYTHING!
NOTE: My opinions as presented outside the Artisan and Test Center forums are my own and do NOT reflect my representation of these issues to the developers.
ARTISAN TOP 5 ISSUE RESPONSES (12/23/03)
jmatt
Tue Oct 14, 2003 7:06 am
#4

The reason to buy furniture is that because at some point in the game, making 50k or 100k is relatively trivial. And since there's not muchto spend your money on anyway, furniture is one of the few luxury choices available to you.
rYsyn
Tue Oct 14, 2003 11:14 am
#5

It is not about a luxiury, it is about space.



My Weaponship & armorsmiths take up all the available "item count". I was trying to provide a suggestion that woud make you items more functional.




Rysin Lexicon - Bounty Hunter


* Cancealed due to the NGE *


Concept for an SWG II


WildmanHT
Tue Oct 14, 2003 3:45 pm
#6

The reason why you wont see dressers being able to store stuff and not count against your total overall storage is that SOE has admitted that the servers are over loaded with "zillions" of player made stuff...There is a post about this on the Dev forum that I saw regards to servers getting maxed.


Why buy furniture????? There is no reason too except for oneitem. Get a Bed! Just in case you get luckyone nite in the Cantina....Yeeeehawww....LOL


Happy Trails




WildmannHT Mayor, Ville Sura, Naboo: Wanderhome
Wildman - Original Master ShipWright when JTL came out

Naboo City of Ville Sura Ship Vendors: -2115 934
Ship Parts Vendors and Misc. Also home of THE THIEVES MASTER SHIPWRIGHTS

http://www.horsethieves.net> HT HorseThieves--
"In outlaw country, a man only has one chance to mind his own business"
Vaedross
Tue Oct 14, 2003 5:22 pm
#7

Wildman: you forget, backpacks have a volume equal to their contents + 1

Therefore if these furniture/containers behave the same if given the choice between a backpack full of 50 items with an armoire standing next to it, and an armoire stuffed with 50 items... the latter is going to cause less database load.



Ifele Speederbike Ninja 1
TKA 4031 | Rifleman 2003 | Master Artisan | Armorsmith 1004 | Ex-Master Medic
Visit Tatooine Tales! Tatoine, Bestine (-1507,-4428) We've got EVERYTHING!
NOTE: My opinions as presented outside the Artisan and Test Center forums are my own and do NOT reflect my representation of these issues to the developers.
ARTISAN TOP 5 ISSUE RESPONSES (12/23/03)
Beladan
Tue Oct 14, 2003 7:18 pm
#8

True - except the reality will be a backpack stuffed full of items standing next to an amoire stuffed full of backpacks stuffed full of items....



Yeah an exageration, but it's not really ever going to be either the backpack OR the amoire - it's always going to be both...

WildmanHT
Wed Oct 15, 2003 2:14 pm
#9

Howdy Vaedross....What I was trying to say was the actual HardwareServer itself that SOE owns isgetting maxed out. Even though it would looklike one item to us in the gameit would still take up memory on the server forSOE. I doubt they would want to start making more things that could store stuff. But it would be cool...



WildmannHT Mayor, Ville Sura, Naboo: Wanderhome
Wildman - Original Master ShipWright when JTL came out

Naboo City of Ville Sura Ship Vendors: -2115 934
Ship Parts Vendors and Misc. Also home of THE THIEVES MASTER SHIPWRIGHTS

http://www.horsethieves.net> HT HorseThieves--
"In outlaw country, a man only has one chance to mind his own business"
Vaedross
Wed Oct 15, 2003 4:14 pm
#10

Wildman, believe me when I say my resume shows how much I understand these pesky computer things.


The point is if you REPLACE the backpack stuffed with 50 items, with an armoire stuffed with 50 items there's going to be virtually NO CHANGE in terms of database load. Because some players want *both* there's in fact going to be a reduction in database load when they get rid of the ugly useless backpacks.



Ifele Speederbike Ninja 1
TKA 4031 | Rifleman 2003 | Master Artisan | Armorsmith 1004 | Ex-Master Medic
Visit Tatooine Tales! Tatoine, Bestine (-1507,-4428) We've got EVERYTHING!
NOTE: My opinions as presented outside the Artisan and Test Center forums are my own and do NOT reflect my representation of these issues to the developers.
ARTISAN TOP 5 ISSUE RESPONSES (12/23/03)
rYsyn
Thu Oct 16, 2003 12:08 am
#11

Keep in mind, Backbacks only allow more items if you are wearing it.



My suggestion you CAP the items feld in the funture to 5 and they would only be allow to hold certain things. Can can put Armor or Cloths in the Dresser, but not the book case (for example).



Aslo, to fix the database issue, decrease the number of items allowed in a place to 70. Then the max items would be350 for a PA Hall. More then now, but not uncontrollable and I have more incentive to buy your items.



The Dev Team needs to think more about "why" in terms of benifits to doing something, rather then just thinking of things that people can do.


My opinion.




Rysin Lexicon - Bounty Hunter


* Cancealed due to the NGE *


Concept for an SWG II


Cafa
Thu Oct 23, 2003 10:25 pm
#12

Here's a though...

Improve the data storage methodology. I cannot believe that simple objects with a lookup object overload a production database server of any sort. I've seen OLD database servers handle millions of queries a minute. Is SOE using this god-awful lithium powered service of these forums to store game data? One wonders.



- Strength In Numbers - Loyal Subjects of the Empire
Asia Brothers Industries - Asia Hall SiN CiTY, Dantooine (Offers Vendor at -4703 -1404)
A player bodyguard can't protect you either, something agroes you, you are dead. The
only difference between a pet and the person, is you pay the person to stand there
and watch you die. -- Straker Atrella

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