Artisan Archive
Thread: Bone Armor Segment Bug or 'Feature'
OK, I wanted to get some Artisan input before /buging this issue.
I go to craft Bone Armor pieces to get some xp and some extra cash. It's not something I don very often but I was doing a lot of it last night, so this really stood out.
I can't experiment on the Bone Armor Segments. I only get 1 experimentation point (as opposed to the7 I get while crafting anything else), and the failure percentage is 60%.
Have other people been /bugging this issue? Or is it supposed to work that way.
Thanks!
My point exactly. I can experiement on the final piece of armor, but not on the componant. I can experiment on the fiberplast panel, but not on the Bone Armor Segment.
From what others have said, bone armor segments get their experimentation off the armorsmith skills. So armorsmiths can experiment them more heavily, but artisans will only have1 pt and a high failure rate.
It seems kind of counter intuitive, I'm not sure if this is a bug or as intended..
Nah.. clothing in the Dom Arts line shares it's experimentation points with stuff in the Engineering line, so that's no the case. Tailoring has it's own experimentation points, as does armorsmith, weaponsmith, DE, etc.. In the case of bone armor, it appears to be the armorsmithing skill that's checked.
Thanks! I'll check my Armor Experimentation Skill level when I log on next.
Thanks for the help!
So that makes me wonder if the Bone Armor Segment IS bugged because it is the only item in the Artisan profession that can't be effectivly experimented on.
I've noticed this problem too. I KNOW that Bone Armor experimentation used artisan experimentation, not armorsmith--back in the first few days after release.
Bone Armor, as well as CDEF weapons, should be created and experimented upon with Artsian Assembly and Artisan Experimentation--if it gives GCXP, for crying out freaking loud, it should use the GC Artisan skills!
Anyone elsewith Dom Arts 4 and Eng IV only getting 2 experimentation points on Fiberplast Panels now?
Master Artisans should be able to make better bone armor than novice armorsmiths; and better CDEF weapons than Novice Weaponsmith--Master Artisans have paid thier dues and should be shown more respect by the devs.
It's a broken schematic.
See my 'artisan issues' thread for the others that are, or to add more.
Bianca Minola