Artisan Archive
Thread: Any master artisan on Corbantis: Melee powerup request...
Thanks for the info! Now, here's to hoping somebody will take up this job.
Patricia Silverfox
Too bad you're not on Interpid Server, I would have given you some of my 4 and 5 mod melee powerups.
Bikki ![]()
Magic-juan wrote:These are going to be very difficult to find. It is extremely time consuming to sit down and try to craft a single random 4 mod powerup, let alone one with specific mods. The 3 mod ones would be hard enough. (although with melee powerups it will be a little easier since there is only one type). I suggest you offer a specific quantity you are willing to purchase at a specific price, if its high enough you might entice an artisan on your server to undertake your order.
*sigh* So I've been told. I mean, I know these are hard but what is it going to take to get them made? 10k per crate? 20k? What's the point where the offer would be too irresistible for someone to pass up? I'm just so fed up of seeing all these uber ranged powerups that people make and melee ones getting like the hand-me-downs. It's about time that someone step up to this and if it takes me spending lots of money to do it, so be it. This has gone on long enough.
If I can find just one person to bite on this it will do wonders for the melee profession on my server.
Patricia Silverfox,
SOY embassador/recruiter
Bikki,
I appreciate that hon. And I wish I could give you the business.
I've always been a firm believer in the "support what you like" theory. If I find a weaponsmith or armoursmith that does an awesome job I'll buy the majority, if not everything, from them because they deserve my business. But, when you are unable to find anything approaching decent then you've either got to give up or try and find someone who's at least willing to make the attempt.
Patricia Silverfox,
SOY embassador/recruiter
stryfex,
Max dmg- Best thing to get for almost any weapon out there imo15-16% of anyones max dmg will be alot higher than your min meaningyou'll hit those big shots more often & have a great hit once in a while which will be betterthan a min dmg powerup overtimeunless your unlucky,& unless you have a really slow weapon like those ap 3 rifles or a powerhammer having a extra swing/shot every once in awhile still wont beat it.
Speed - 2nd best & a slow weapons best friend
Min dmg - These are for the non gamblersthat want to see more dmg with every shot & are good if you think the random # generator for your weapon hates you =P but still I'd have had more than my fair share of bad luck fights where you always seem to hit to for your min dmg, this powerup will make it more likely you survive them.
Wound - Almost useless & I have a 48.0% chance to wound on my LVA & wound my opponents pretty regularly only place I can see this being usefull is if 2 healers/combat class were fighting & want to limit them from healing to their full but I'd still be willing to bet you'd kill them from head hits before you get their wounds down a noticable lvl. This thing really needs to be able to raise to 30% before I see it being useful imo.
Secondary stat powerups
H/A/M reducers - Best thing to get for your weapon unless maybe its for a low lvl weapon with very little ham cost in the first place that you use for putting things like dizzy/blind/stun/kd...etc on your opponent & while it depends on the costs of the weapon you use 30-32% less mind costs is overall the best to put a weaponespecially for thehealer/combat classes out there& for the non healers justdrink atatooine sunburn or 2 before a large fight thehigh strwill lower your health costs & if I drink 2 of them they becomenegligible & my normal regenalmost always brings me back to normal before my next special & everyone knows how great your action regen becomes after drinking these so I wont say anymore.
Point blank range - Good for us brawlers for obvious reasons
Ideal range - Useless,mobs will always try to get in your face
Max range - Great for pet owners against mobs just let your pet tank for you & stay at the max rng where they cant hit you even as a Tera Kasi with vibro knucklers I can stay just far enough where they cant hit me but I can hit them its alot easier for the other brawlers to stay at max though....just dont use a large pet or try this against a large mob.
As always, if anyone has any suggestions as to how I should approach an artisan are always appreciated. ![]()
Patricia Silverfox,
SOY embassador/recruiter
Hi again,
I find that attack speed mod in melee powerups are more useful for those who have not reach master level in their profession.Those who are at Master-level (in melee classes)generallyprefer powerups that reduce their mind cost and increase max damage.