Artisan Archive

Thread: Problem with a crafting macro...

Lord_Blitzkrieg
Wed Mar 03, 2004 8:47 am
#1


Hi, i currently use a crafting macro so i dont hav to hit the "next" buttons hundreds of times... and here is my problem....


when i use

/selectCraftingSchematic xxx;


this macro is used to select the schematic for the object im making..the problem is that it works fine using 0-100, but at 101+ it just gives me the same schematic and i have well over 100 schematics, the one i need, which i have counted many times is 114, any ideas from u macro wizards out there?



--------------------------------------------------------------------------------------------------------
holo - 1 carbineer
holo - 2 TKA
holo - 3 Smuggler
holo - 4 Droid Engineer

And then.. Artisan, And then..marksman, And then..Medic, And then.. Doctor,
And then..Combat Medic, And then..Dancer, And then..Image Designer, And Then..Entertainer, And Then..Musician.

Gawd Dam*** SOE!!! No And then.
TheMalle
Wed Mar 03, 2004 8:52 am
#2

well, what kind of crafting tool are you using? If you are, for example, using a food and chemical tool, you should only count the schematics usable by that tool at the place you use it.



-------------------------------------------------------------------------------
Malle the Mon Calamari
Mos Entha Role Playing Community
http://www.mosentha.com

"Behavior is a mirror in which every one displays his image" - Johann Wolfgang von Goethe
MistakenIdent
Wed Mar 03, 2004 9:06 am
#3






Lord_Blitzkrieg wrote:


Hi, i currently use a crafting macro so i dont hav to hit the "next" buttons hundreds of times... and here is my problem....


when i use

/selectCraftingSchematic xxx;


this macro is used to select the schematic for the object im making..the problem is that it works fine using 0-100, but at 101+ it just gives me the same schematic and i have well over 100 schematics, the one i need, which i have counted many times is 114, any ideas from u macro wizards out there?





There is your problem. The command is:


/selectDraftSchematic xxx; not Crafting. (Don't feel peevish, I just made the same mistake last night!)


Lord_Blitzkrieg
Wed Mar 03, 2004 4:59 pm
#4

TY, im a idiot irl.



--------------------------------------------------------------------------------------------------------
holo - 1 carbineer
holo - 2 TKA
holo - 3 Smuggler
holo - 4 Droid Engineer

And then.. Artisan, And then..marksman, And then..Medic, And then.. Doctor,
And then..Combat Medic, And then..Dancer, And then..Image Designer, And Then..Entertainer, And Then..Musician.

Gawd Dam*** SOE!!! No And then.
LadyGrey
Thu Mar 04, 2004 5:31 am
#5

It's all an IQ test. And we all fail it at some point. I still make macros with typos in them, and I sometimes have the darndest time finding those typos, especially if it is just adding or leaving out a space.



/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
LadyGrey

Don't let the negative AFKophobes get you down. Play the game however you want.

Is the beta testing almost over for this game?
Bunnee
Sat Mar 06, 2004 1:14 am
#6

Hehe, this is why I now use the shortened commands when possible.


/selectDraftSchematic 100 = /sel 100


Also, sometimes it's hard remember what needs to be capitalized, and what shouldn't be.





Colonel Aiweoce - making shady deals behind the cantina since '04
Colonel Bunnee - I like big guns and I can not lie...
Netwalker
Sat Mar 06, 2004 5:13 am
#7

Here is a simple rule so you can tell what needs to be caps and lower case. They use camel casing which is often used in c++ and java.


first letter is always lower cased.
If a new word starts you cap the first letter than go back to lower case.
repeat.


selectD <=== see upper caseD


selectDraftingS <=== upper case S


follow? So as long as you can pick out multiple words there is a method to the madness.





Nvexsi (Shadowfire) Rebel Human
-Master Bounty Hunter
-Master Carbineer

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