Artisan Archive

Thread: What should I make to earn cash?

TuxedoSteve
Tue Apr 13, 2004 8:11 am
#1

I'm a new player. I'm working my way to Master Artisan (I have 4024 so far). What I'd like to know is what can I do with my current skills to make a decent amount of cash? I've been doing crafting and survey missions so far but I want to start real crafting to earn my living.

I'm playing on FarStar and am currently based on Naboo. Any help would be most appreciated.
Revedon
Tue Apr 13, 2004 9:01 am
#2

BEst thing to do as artisan is sell resources or PU's .....I make 1mill+ per week but i have 10 fusion gens at ber 17....Power pwns all



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Dex1138
Tue Apr 13, 2004 9:22 am
#3

What should I make to earn cash?

A career change! (ba-dum-bum!)




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Mena
Tue Apr 13, 2004 9:44 am
#4

Find an architect and sell him ore, any ore any quality.


make yourself some small harvesters and a wind generator (for power) to start with, and run some missions for some cash to power your harvesters. (to start with) (small harvesters use 720crand 600 units of power a day)


Thats how I started, I placed the wind generator 1st, then next day I located a good spot and placed the small harvesters, I was selling ore to an steady buyer (architect) for 2.5 cpu. In 1 or 2 weeks I started to upgrade to medium harvesters selling 20k ore a day!!.. and gathering my own power (upgraded to a Fusion generator). you can go bigger later on and upgrade to the Heavy harvesters.


Hope this helps =)


Pati





Pati Nando
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Asteroids
Wed Apr 14, 2004 6:39 am
#5

What should you make?


I'd go with Tools if you can get good resources to make good tools. Out of the stuff we can make, the most credits I have made are from repair tools. 15 metal per repair tool, which sell with no trouble at all on my server at 3k. Nice markup, easy to craft, fast factory run times.


Ehope
Fri Apr 16, 2004 7:59 am
#6

/agree. My tools go for 5k each easy. They are maxxed though.

ItsaCatch22
Fri Apr 16, 2004 10:53 am
#7

What is the Max?



100?





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Redondo
Fri Apr 16, 2004 2:16 pm
#8

Resources are probably fastest way to make money as you can put just about anything on the bazaar for 3cpu and it will sell. Ore is always a hot item as architects need lots of it. As far as crafted goods go, good power ups always sell good and you should make them in crates as I will never buy single power ups, crafting tools are good if you have some good resources to make nice ones, personal harvesters will sell any where from 500 to 1500 a piece depending on the server. But to be honest the only real money I made as an artisan was running crafting and survey missions. Then I got Master Artisan and made my first 100k selling vehicles (back when they first came out and were pricey). Once I got my first 100k or so of resources I tripled that money selling resources. Now as a MA I make all my money off of resources, about 250k a night, but I have 23 harvesters running. I would also look into some of the foods in DA I-IV I have noticed that some of them have some surprising mods on them and have actually bought some recently to try out. The key with all sales as a Novice Artisan is not to get greedy, you wont get rich making powerups and harvesters but you will make enough money to get where you can make even more.



Prin Eckbo





Prin Eckbo
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Asteroids
Sat Apr 17, 2004 12:46 pm
#9






ItsaCatch22 wrote:

What is the Max?



100?









Yes 100 Functionality Rating on Armor/Weapon Repair Kits and 15.0 Effectiveness on Crafting Tools, is the max. Though you would have only got these at 100% experimentation on that one day patch.

TheMalle
Sat Apr 17, 2004 11:19 pm
#10

Unless you have a1000 stat resource



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Zanholo
Sun Apr 18, 2004 10:46 am
#11

Things I amde that sold very well and were easy to assemble and brought in more cash than 3cpu resources sales:


Travel Packs (backpacks) - anywhere from 500 to 1000 each on the bazaar depending on your server.


Fireworks - easy to make and not usually many to be found. everyone like fireworks! Not sure if the show packages are bugged, but you can easily sell a full show from 3-5k.


Various furniture items also sell very steadily for me, even 6 months later.


If you've got a vendor, the single biggest key to success is location. South Coronet and South Theed > all other locs for pure traffic.



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Tralmek
Sun Apr 18, 2004 10:53 am
#12






TheMalle wrote:

Unless you have a1000 stat resource






Even with a 1k Conductivity stat, you can only get 99.99999% effectiveness on repair tools. On that one day patch, it was possible to acheive a true 100%




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