Artisan Archive
Thread: Medic!
The other day, a medic sat down next to me and started healing my action pool and chatting while I sampled. For about 45 minutes, I sampled non stop while he gained exp keeping my action pool up. I ended up mining a hell of a lost more material in the same time because of that. Perhaps a good solution to the surveying nerf is for miners to team up with medics after exp points. Even a novic medic should be able to keep you pretty much at full action all the time with the rate slowdown. Giving them enough resources to make a mess of stimpacks would certainly be appropriate for this arraingement I would think.
"[Starshine Surprise is] a drink you can make at Domestic Arts IV. It gives you (when non-experimented) +85 strength, +85 stamina, -50 focus for about 7 minutes. I make experimented ones that give +135 strength & stamina and -39 focus for about 7.5 minutes.
With my current stats (550 quickness, 500 stamina, 600 focus and willpower) I can sample until I'm at about one-third action points, drink two Starshine Surprises and regain all of my action points with only a minor hit to my mind points, which are completely regained when the buff wears off."
That has got to be THE BEST IDEA YET!!!!
I'm close to Domestic Arts IV so I'm going to do that! I also have a Medic friend, so I'll have to try the other idea.
Thanks!
Aazhia Korano
Surveyor
What do you have to obtain in the novice medic tree to use stim b's it seems that you can use them no matter how low your organic chem is.
Nothing at all. Novice medic allows you to use B's. Go to a medical trainer and pay the 100 credits to learn it.
Org chemistry is what you can make. Do not...I repeat do not make your own B's! Higher level crafter can produce much better B's with experimentation. Buy them! If you have a couple of extra skill points, get First Aid II, so you can stop bleeds.