Artisan Archive

Thread: Master Artisan should be worth taking....

BristaAB
Sat Oct 18, 2003 3:32 am
#1

Simple enough thought really. Master of virtually any other class gives a significant step up in ability


We get some rather obscure schematics


Do people feel that +10 artisan assembly and +10 artisan experimentation would be reasonable to add in?




[Black] Style is everything - so is winning [Black]
Black Guildhalll: Dantooine Agro Outpost 2052 -6412, Infinity
Merchant Tent: Corellia 308 -6012, Infinity
Graeme
Sat Oct 18, 2003 6:51 am
#2

I would say, that the majority of professions feel that their own master box doesn't give them enough. In the case of Master Artisan, those obscure schematics are things that are needed by other elite crafters. This sounds like quite a prek compared to what some other professions get.
BristaAB
Sat Oct 18, 2003 7:47 pm
#3

OK Master Armoursmith you get Comp AND skills


Master Weaponsmith you get a long list of sought after weapons including flamethrowers AND skills


Master CH you get to have an extra pet out AND skills


Master Scout you get bonuses on all your skills


Master Medic you get schematics AND skills



The only other profession that desperately need Master Artisan components are DEs and they all take it anyway


All of the combat classes get significant passive bonuses AND abilities and all of the crafter classes get highly sought-after schematics AND better skills


Which are these other professions which don't get a lot at master? I honestly can't see any in the game at all except ours




[Black] Style is everything - so is winning [Black]
Black Guildhalll: Dantooine Agro Outpost 2052 -6412, Infinity
Merchant Tent: Corellia 308 -6012, Infinity
Ruskins
Sat Oct 18, 2003 8:16 pm
#4

im nearing master artisan and im a novice armorsmith, what does the extra stuff enable me to make or enhance ?


BristaAB
Sun Oct 19, 2003 5:25 am
#5

It goes in droids and repair tools. Only weapon and armour tools currently work and most weaponsmiths and armoursmiths refuse to do repairs. Most droid engineers are also Master Artisans because they need a lot of these components


I think they go in a couple of other things too but really not a lot




[Black] Style is everything - so is winning [Black]
Black Guildhalll: Dantooine Agro Outpost 2052 -6412, Infinity
Merchant Tent: Corellia 308 -6012, Infinity
MoyaWookiee
Tue Oct 21, 2003 5:18 pm
#6

I must say that Master Artisan was a bit of a disappointment. There really aren't many benefits.


At least with Master Musician I got a new song, a new instrument, and the ability to do mind buffs.


I am hoping when player-made vehicles get implemented that the server gods will throw us a bone and add that to the Master Artisan list of items. Probably not, though...




Moya' the Wookiee
Galactic Senator Moyakoshkakyrit of the Koshka Clan

Wookiee Cultural Center (Symphonia, Naboo -3187, 683)
Kashyyykian Museum of Tatooine (Mos Tyrenia, 5581, 4274)
Wookiee Cultural Center Web Site ~ WCC - Galactic Hotspot


demoncrafter
Mon Oct 27, 2003 5:08 am
#7

master entertainer


you get a new instrument ( very nice )


you get a new song ( which you can not perform in a group of non-master entertainers )


you get 2 new dances ( 1 is bugged in animation )


you get +5 in dancers wound healing and +5 in musicians wound healing ( wounds are faster healed then battle fatigue, you always will have to wait for bf after your mind wounds are healed )

Jyss
Mon Oct 27, 2003 1:10 pm
#8

lots of stuff is needed in the master artisan box... I have master artisan, but I still buy all my crates from my neighbor who sells them as i dont want to waste a lot on an equip factory nor spend all that time making the suckers.. as an architect i need GP modules , power conds, mem mods, energy distrubutors. Other professions need things too and if you can supply with these parts, most would rather buy than make themselves.



Jyss
Master Architectress and Master Tailor
Vyss
Master Musicianess
Furniture Shop -3978 3736
Outside of Theed, Naboo, Bria
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