Artisan Archive

Thread: Should I learn to cook to make better power-ups? (A serious question)

Lizard_SF
Thu Aug 14, 2003 3:37 pm
#1

I am at Engineering IV and slowly grinding to weaponsmith. It occurs to me that I can buy the first two blocks of the cooking/tailoring tree with only a minor setback to my grinding time.


Is it worth it if I don't want to be a chef/tailor? Will the extra point in experimentation/assembly improve my powerups significantly?


I keep hearing people getting "+90%" powerups -- the best I have ever made, with OQ 950+ resources and 'Amazing success' in experimentation is about +30%. (This is the final bonus...the experimentation number is something like +78%)


Should I keep grinding to weaponsmith unhindered, or toss 1500 XP at cooking/tailoring?


I only play an hour or two a night, don't macro sample, and am not in a PA, if this matters to giving advice.

KeldensArms
Thu Aug 14, 2003 3:45 pm
#2

the 90% they're referring to is the experimented value, not the actual bonus. And yeah, the points can make a pretty big difference. In fact, it's actually 5 more experimnetation points for a total of 10 vs 6 or whatever you get by just maxing out the Engineering tree.





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ajm317
Thu Aug 14, 2003 3:45 pm
#3

I can get my powerups up to 96% efficiency.



It does help your powerups yes.



So my answer would be yes, unless you only plan on selling powerups until you can make weapons, then don't bother.



Be warned though, as a weaponsmith you probably won't sell anything until you get near master.




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Micronut
Thu Aug 14, 2003 4:58 pm
#4

Im getting 98% effect on my power-ups im very close to the +33 on them right now my hot-wired couplers add +117 to your max dmg
Lizard_SF
Thu Aug 14, 2003 11:38 pm
#5

Thanks to all for the advice! Cooking it is!

(Though I've noticed a real plummet in powerup sales. I am making better and better powerups, but selling fewer. Is it competition from people with stores, or what? I'm on Rori, if that matters...)
RedOneRLTK
Fri Aug 15, 2003 8:32 am
#6

An upcomming change on TC, states that you will be able to REMOVE power-up's from a weapon.


This might increase the demand, you will be able to drop the one you are using and put in a better one.


Doesn't say if you can put them into another weapon, of if they are destroyed or not. Will check when I get a chance to login to TC...


Here is the text, along with the changes to power-up's:






Added the ability to voluntarily remove powerups from weapons.
Powerup crafting: experimenting on a powerup will now be reflected real-time in the item attributes window.
Powerup crafting: powerup names may now be changed and will reflect the crafted name if altered.
Powerup crafting: experimentation on a powerup now increases the initial attribute values instead of re-rolling them.
Powerup crafting: powerup schematics should now receive the appropriate attributes of the final experimented prototype.
Powerup manufacturing: per above, crafted powerups will now be identical to the final attributes of the prototype in the experimentation window.








RedOne Mistwalker (Lowca)
(BETA 3 Tester)
Newbie Helper
(NOT playing EQ in Space!)
RedOneRLTK
Fri Aug 15, 2003 11:38 am
#7

Update:


The power-up's are destroyed when you remove them.....




RedOne Mistwalker (Lowca)
(BETA 3 Tester)
Newbie Helper
(NOT playing EQ in Space!)
Waho
Fri Aug 15, 2003 12:19 pm
#8

If you can level up Dom Arts then learn to make travel packs your grinding will be a lot easier. Bone armor gives excellent XP, but you have to make all those fiberplast panels travel packs give nice GXP and have no crafted components.



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Player of Wemi Crescendo and Skizz Bloodclaw
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Starbuck79
Fri Aug 15, 2003 9:00 pm
#9

Demand is going to go down now that you can factory them. I think this is overall a bad idea because people will just make hundreds of them without any effort.
Jedi_Badkitty
Fri Aug 15, 2003 10:46 pm
#10

i get my powerups to 99% which come s out to +33.49% i use IADOKE chem @ 992oq and a gemstone @ 998oq....i still have like 2300gem but the chem is gone now...so im back to 95%experimental .
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