Artisan Archive

Thread: My New Harvester UI proposal

IlyaMasool
Sat Aug 16, 2003 11:00 am
#1

Well they asked us for ideas on Harvester UI, here is mine


1) Maintance. - Credit is information not physical thing, so why do we have to be there to put it in physically? I think that once a day, probably during daily server restart, you every harvester should charge a day's worth of maintance fee from owner's bank. If you don't have enough money in your bank, it stop and send you an email telling you why. This would reduce the database space problem since now every single harvester no longer have to keep track of how much money they have.


2) Power & Output hopper - I realize that power and output hopper are physical item, so some kind of physical interaction is needed. But does it have to be you? What I propose is that for a fee, your bank should be able to send out a droid for you and collect stuff from your hopper (access thru new UI) and deposit it to your bank safety deposit. Ofcourse if you are out of room in your safe deposit box, your bank would still charge you plus penalty and send you email why they couldn't "retrive" it for you. Same for the power. As long as you have the power in your safe deposit box, same droid can take it and "deposit" it into your harvester for a fee. Ofcourse fee for both carrying your power and brining back content of your output hopper should be much more for harvesters in off world planet than one your bank is in.


3) New UI should accessible from datapad. This new UI have two part.


Part I) resource information

This should list all the resource currently avaliable on server. Which planet have them, and what is the resource's detail information. It should also tell you how much longer that resource would be available there, because as much as I HATE spending money and power on harvester then find out resource just shifted, I hate more for the fact that I just spend 3 hrs doing that with 7 of my 5 different type of harvesters. You should still have to physciall go and get your harvester, move it to new planet and search for a good spot, but when you spend 2 hrs doing it, you should know that it wasn't for nothing.


part II) Harvester control



This list all the structure you own. and when you select the structure, it should open up ONE screen that give you complete control. Change name, Change resource, turn it on/off, admin list and what not.


What do rest of you think? how would this be exploited?

Jasarina
Sat Aug 16, 2003 11:52 am
#2

I do like some of your ideas but I do think that we should be required to visit our harvesters at least some and not have all harvester process automated. I do not want using harvesters to be too super easy. There should be some work involved.



Jaliss Anarwayn
Artisan of many talents
AlexKC
Sun Aug 17, 2003 12:17 am
#3

I agree with not having harvesters completely automated. Collecting the raw resources from the hopper should be your job, and travelling to get there is part of the work. Auto-collecting money from your bank account I do like. It's kinda like how some companies that charge monthly are authorized to charge to your credit card every month.



Olmaal Ackiv - Naritus' first Mon Calamari Jedi Knight
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