Artisan Archive

Thread: Melee Weapon Powerups with Primary Attack Speed?

dreamking5
Mon Nov 03, 2003 11:44 am
#1

Has anyone ever crafted a generic melee weapon kit with it's primary stat boost in attack speed, min dmg or max dmg? I've been asked for these quite a few times and I can sometimes get 1 or 2 of these boosts in combination with another boost, but never as primary. More often than not they want attack speed to be primary with either of the others as the secondary. I was just wondering if it was even possible, so I can relay the info to my customers. Thanks in advance.



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Kashar'd Talbok (Kettemoor)- Master Artisan / Master Droid Engineer / Novice Rifleman 1-0-0-0
WernerHoffmann
Mon Nov 03, 2003 12:00 pm
#2

Sadly, Damage and Speed are secondary stats for Melee Powerups.. It can't be done..



Werner Hoffmann
Former CEO Werner's Powerups

dreamking5
Mon Nov 03, 2003 12:10 pm
#3

That's all I needed to hear. I'm not even trying anymore. Thanks.



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Kashar'd Talbok (Kettemoor)- Master Artisan / Master Droid Engineer / Novice Rifleman 1-0-0-0
BlueMilk
Tue Nov 04, 2003 4:20 pm
#4

Melee Powerup attributes:


Primary (+33.164997%):


-Health Cost
-Point Blank Attack Mod
-Special Move Mind Cost
-Ideal Range


-Pup Weapon Attack Cost Action


Secondary (+16.335001)


-Attack Speed
-Min Damage
-Max Range Penalty
-Wound Chance


-Ideal Range Attack Mod


I have a client claiming tha the has Max Damage as a melee powerups stat. IS this new? Or is he mistaken?




------------------------------------------------------------
Zenox Bochastle


The Z.Bochastle Company
Starsider

deforrest
Wed Nov 05, 2003 6:48 am
#5

You can get Max mode... thay are just hard to get and suck. I have +32health +16 speed +8 MAX for melee



There are 10 types of people in this world. Those that understand Binary,
and those that dont .
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