Artisan Archive
Thread: Melee Weapon Powerups with Primary Attack Speed?
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dreamking5
Mon Nov 03, 2003 11:44 am
#1
Has anyone ever crafted a generic melee weapon kit with it's primary stat boost in attack speed, min dmg or max dmg? I've been asked for these quite a few times and I can sometimes get 1 or 2 of these boosts in combination with another boost, but never as primary. More often than not they want attack speed to be primary with either of the others as the secondary. I was just wondering if it was even possible, so I can relay the info to my customers. Thanks in advance.
WernerHoffmann
Mon Nov 03, 2003 12:00 pm
#2
Sadly, Damage and Speed are secondary stats for Melee Powerups.. It can't be done..
dreamking5
Mon Nov 03, 2003 12:10 pm
#3
That's all I needed to hear. I'm not even trying anymore. Thanks.
BlueMilk
Tue Nov 04, 2003 4:20 pm
#4
Melee Powerup attributes:
Primary (+33.164997%):
-Health Cost
-Point Blank Attack Mod
-Special Move Mind Cost
-Ideal Range
-Pup Weapon Attack Cost Action
Secondary (+16.335001)
-Attack Speed
-Min Damage
-Max Range Penalty
-Wound Chance
-Ideal Range Attack Mod
I have a client claiming tha the has Max Damage as a melee powerups stat. IS this new? Or is he mistaken?
deforrest
Wed Nov 05, 2003 6:48 am
#5
You can get Max mode... thay are just hard to get and suck. I have +32health +16 speed +8 MAX for melee
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