Artisan Archive

Thread: New Craftable Item: Menus

josfe
Sun Feb 01, 2004 12:38 am
#1

As a consumer of many products that artisans make I often find myself annoying crafters by sending them constant /tells requesting information that I can not attain otherwise. For instance, how can you know which food buffs would benefit you the most when you don't have the schematics for all of the foods? Currently the system relies on keeping your vendors stocked fully, and with the new vendor limitations on the way that doesn't seem like it's going to fit the needs of the artisan community. So I'd like to make a suggestion that a new craftable item be added to the game. Menus.


There are numerous ways to implement menus


#1. Add a new type of Armor segment to the game which accepts multiple lines of data for it's name. This would allow people to list the full stock and qualities of their items.


#2.Add a new item similar to a "backpack" to the game called "Menu". Artisans could drag 1 of each of their items they offer for sale into the "Menu" and catagorize it accordingly. I'd also suggest adding in "satchel" like capability so that you could have sub menus off of the main one. This would allow artisans to display their wares as well as showcase what they can make and how good they can make it.


#3. Add a newsub menu to the vendors. Make it so that it functions similar to the method described in #2.


Adding in "menus" to this game will allow artisans of all types to display wares that common folk like me do not know they can make, and also expose us to some items that we've never seen before. I think this would help reduce the number of tells that some artisans recieve, and educate the community on what's available from an artisan profession. So I post this on this forum hoping that perhaps your artisan corrospondant might paruse this post and make the suggestion for the next round of suggestions to the developers.
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