Artisan Archive
Thread: Petition: Move Vehicles to Master Artisian.
It defenatley should not be made buy any elite profession that has tagged on to artisan. As it is they manage to out sell us on every item they make. The thought that an architech can have access to making Vehicles is very annoying as they are already in high demand for Harvesters, Buildings and Furnishings.
What I fail to understand why in the world something as complex as a vehicle would be free of any components? Especailly somthing using a repulsor lift system. Even a torch requires a component.
Make it an item for Master Artisan or put it out of the reach of the Dabbler
Never the less, I think at the very least, there should be components in them now, that are made by Master Artisans only. I don't think that's too much to ask. But the way things are going, it'll probably be the larger vehicles that require master artisan components. Unfortunately, we'll have to wait till the expansion next year, before we see it happen.
~ Fixx'it
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The few, the proud, the gimped. BE is the profession to be
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Dra'gos Nor - Ahazi/Bio-Engineer - Creature Handler - Rifleman
Mistr' Fixx'it - Ahazi/Master Artisan - Master Merchant - Architect
Kkaos Reinz - Lowca/Brawler - Medic
Lorr - Wanderhome/Tailor
Psylent Nyte - Test Center/Scout
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Back Dragon Inc - NW of Bestine - /waypoint -1851 -3089
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I think vehicles can stay at eng IV, everyone should be able to get one, and not have to wait weeks for enough to be made. However, I think the resources needed and complexity should be upped considerably.
~ Fixx'it
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The few, the proud, the gimped. BE is the profession to be
-------------------------------------------------------------------------------
Dra'gos Nor - Ahazi/Bio-Engineer - Creature Handler - Rifleman
Mistr' Fixx'it - Ahazi/Master Artisan - Master Merchant - Architect
Kkaos Reinz - Lowca/Brawler - Medic
Lorr - Wanderhome/Tailor
Psylent Nyte - Test Center/Scout
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Back Dragon Inc - NW of Bestine - /waypoint -1851 -3089
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