Artisan Archive

Thread: I don't quite get Schematics

Lavithon
Tue Mar 08, 2005 8:05 am
#1

The Hologram hting says if you're near a Station with thw apppropeite tool you can make dozens of the same thing real fast. OK, so, I use my Clothing and Armour Crafting tool next to, expermint with some bone amrour, and the make a schematic. Now ther's dis thing in my Datapad that I dont know what to do with and I'm out some rescources. Now what? What happend ot make dozens of the same thing in a short time? And will I still be getting exp for all dim?



Lavithon- 3/2/2/2 CH--------3/1/2/2 BH on Corbantis

Warryyr
Tue Mar 08, 2005 8:53 am
#2






Lavithon wrote:

The Hologram hting says if you're near a Station with thw apppropeite tool you can make dozens of the same thing real fast. OK, so, I use my Clothing and Armour Crafting tool next to, expermint with some bone amrour, and the make a schematic. Now ther's dis thing in my Datapad that I dont know what to do with and I'm out some rescources. Now what? What happend ot make dozens of the same thing in a short time? And will I still be getting exp for all dim?





Schematics are for factories. You can buy a factory deed from an Architect, for armor you'll need a Clothing Factory.


Schems work like this:


You make the item, just as you already did, then choose the "create schematic" option.


You can then choose how many max items you want to make with the schem (maximum 1000).


Now, you need to put the schematic in a factory's schematic slot, along with the exact same resources AND/OR subcomponents you used to make the item you made the schematic for.


As just an example, let's say you make a schem for a piece of bone armor (just go with me on this) and it requires:


16BlappablapAvian Bone


18Morkandmindy ScaleyHide


1 Awesome Armor Thingy (serial number 12346f4)


BlappablapandMorkandmindy are the names of the bone and hide you used. You must use the exact same resources that you made the schematic with, in your factory. You need 1 Awesome Armor Thingy with serial number 12346f4 to make the final piece of bone armor, too.


So, let's say you want to make 100 of these pieces of bone armor.


You'd need to put the following in your factory's input hopper:1600Blappablap Avian Bone, 1800Morkandmindy ScaleyHide, and a crate of 100 Awesome Armor Thingies with a serial number of 12346f4 (which also had to have been made in a factory, all components used in factory schematics MUST be identical).


So, you'd first need to make 100 Awesome Armor Thingies in a factory, then put those components in the factory's input hopper for your final run of Bone armor pieces.


You will NOT get xp for running items in a factory. But, the benefit of factory runs are that you can generate large amounts of identical items (so if you get a REALLY good experimentation on something, and have plenty of resources to make it, running a schematic "locks in" your awesome experimentation results - all items from the schem will be identical). You can also have crates of 100 items, or 25 items, or 5 (different things come in different crate sizes) and they will only count as 1 item in your house. For example, I have a crate of 50 Swoops sitting in the corner of my house as 1 item. If I'd made them all by hand, my house's inventory would have 49 more items reflected in it.


Anyways, hope that clears up stuff a bit.


Hobbytla
Tue Mar 08, 2005 9:07 am
#3

What you have made now is a factory schematic.

You won't get XP for running a factory run.


To run one, you need to first make a schematic, which you have now done. You then need the appropriate factory (bought at the architect shop) for the item you have made, plus enough of the exact same resources which you used for your factory schematic. This means the name of the specific resource - they all have weird names like Omniplackborius, Eiwoand such...

The factory need maintenance paid to it plus energy (radioactive, solar or wind)to run. You load a schematic and start a factory run with using a radial dial which pops up when you click the factory.

This was a very short description - running a factory is not difficult and when that time comes you will understand what to do when you have the options on your screen.


For now just handmake each item for XP and worry about this later, when you don't need XP anymore.



Good luck!




=====================================================================
"We wanted more instant gratification: kill, get treasure, repeat. We needed to give people more of an opportunity to be a part of what they have seen in the movies rather than something they had created themselves." Nancy MacIntyre, LA SWG senior director ---- Yes, because it's not fun and exciting to be a part of something you have created yourself.... What ever happened to "EXPERIENCE THE GREATEST SAGA EVERY TOLD - YOURS"?
======================================================================
Hobbytla
Tue Mar 08, 2005 9:09 am
#4

Took too long typing out my message apparantly!



=====================================================================
"We wanted more instant gratification: kill, get treasure, repeat. We needed to give people more of an opportunity to be a part of what they have seen in the movies rather than something they had created themselves." Nancy MacIntyre, LA SWG senior director ---- Yes, because it's not fun and exciting to be a part of something you have created yourself.... What ever happened to "EXPERIENCE THE GREATEST SAGA EVERY TOLD - YOURS"?
======================================================================
Lavithon
Tue Mar 08, 2005 3:18 pm
#5

Thanks guys. I get it now, I guess I'll ait till I get better rescources and better items to make. Thanks!


BTW, how do you get a factory?



Lavithon- 3/2/2/2 CH--------3/1/2/2 BH on Corbantis

eaglebacca
Tue Mar 08, 2005 3:59 pm
#6

buy a factory from a Master Arhitect;

for armor or clothing -- a wearable factory
for buildings -- a structural factory
for Food and Chemical --- a Food Fatory
for shipwright stuff and equipment --- an equipment factory

note that depends what you are manufactoring, you will need a different factory.



-------------------------------

Oreli--Master Merchant, Master Droid Engineer +20 Experimentation +25 Assembly
Bounty Hunter Heaven Tal Valor Mall. Naboo | -4947 2819, Theed. Naboo
Force Sensitive Crafting
Proud to be SoH
bluejanus
Mon Mar 14, 2005 12:46 am
#7






eaglebacca wrote:
buy a factory from a Master Arhitect;

for armor or clothing -- a wearable factory
for buildings -- a structural factory
for Food and Chemical --- a Food Fatory
for shipwright stuff and equipment --- an equipment factory

note that depends what you are manufactoring, you will need a different factory.





Yes like me! Just pick one from your server.





Isander Aperin - Kettemoor Master Architect (home: Serenity, Naboo)
Structures vendor in the HorkCo Shop near Coronet, Corellia (CLOSED)
Structures vendors in the Mos Mesric Mall near Mos Espa, Tatooine (CLOSED)
Structures, jedi kit, crafting station and resource vendors in Serenity near Kaadara, Naboo (CLOSED)
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