Artisan Archive

Thread: Newbie questions--what is the benefit of Practice Mode?

Slappendufus
Sat Mar 13, 2004 11:44 am
#1


Newbie question--what is the benefit of Practice Mode?
Mightion
Sat Mar 13, 2004 11:49 am
#2

Five percent more exp and one less item to destroy. Practice mode doesn't actually create the item.




Mightion Defensor
Flashlight-wielding Padawan Learner
Banshee XVI, Avatars, Tarquinas Server

"...if one guy calls you a Hutt, ignore it. If a second calls you a Hutt, begin to wonder. If a third calls you a Hutt, buy a drool bucket and start stockpiling spice." - Corran Horn
Bossman505
Sun Mar 14, 2004 7:46 am
#3

If practice mode doesnt make the item, do you still get XP?



Osto Apa | Master Commando
Bo-Sar | Master Droid Engineer
Kallbow | Spy
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LadyGrey
Sun Mar 14, 2004 10:13 am
#4






Bossman505 wrote:
If practice mode doesnt make the item, do you still get XP?







Yes, you get the XP plus another 5% XP for doing practice mode. So if you normally get 100 XP for creating the item, you get 105 XP for practice mode and not creating the item.





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LadyGrey

Don't let the negative AFKophobes get you down. Play the game however you want.

Is the beta testing almost over for this game?
Jedi-Indrialia
Mon Mar 15, 2004 1:59 am
#5

Note : If you create something that can be used, you get "UXP" (usage xp) when you use the last of it. It works with food (specially good with components with no filling values). UXP is 50% of the actually xp. Example (take from Chef) : Soypro : 80xp (eating it gives 40xp)






Indralia DirtyTricks, Rebel Colonel
Andromeda City, Corellia, Kauri
Holo's 1.Smuggler 2.Riffleman 3.Chef 4.Architect
Mastered all basics. Didn't open.
I hit the cancel button on 04-10-04 but im still here
LadyGrey
Mon Mar 15, 2004 9:12 am
#6



Jedi-Indrialia wrote:

Note : If you create something that can be used, you get "UXP" (usage xp) when you use the last of it. It works with food (specially good with components with no filling values). UXP is 50% of the actually xp. Example (take from Chef) : Soypro : 80xp (eating it gives 40xp)






Actually, you get usage xp when SOMEONE ELSE uses it up. It doesn't work if you are the one using it, unfortunately. That is why people will sometimes sell items on the bazaar for far less than what they are worth. You get a little money, but you get some experience, which is better than money when you're grinding through a profession.

If you make items that can be used as a component by someone else making things, then when they use the component to make something, you get the usage xp. So you can just give away some things to other crafters, and just sit back and get experience when they use it in their items.



/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
LadyGrey

Don't let the negative AFKophobes get you down. Play the game however you want.

Is the beta testing almost over for this game?
sciguyCO
Mon Mar 15, 2004 12:31 pm
#7






LadyGrey wrote:





Jedi-Indrialia wrote:

Note : If you create something that can be used, you get "UXP" (usage xp) when you use the last of it. It works with food (specially good with components with no filling values). UXP is 50% of the actually xp. Example (take from Chef) : Soypro : 80xp (eating it gives 40xp)



Actually, you get usage xp when SOMEONE ELSE uses it up. It doesn't work if you are the one using it, unfortunately.


The devsmust have changed this at some point, because at least for food you do get uxp when eating your own creation. I've done exactly what Jedi-Indrialia posted when grinding my TC chef, and the extra 40xp was added after my character ate the soypro he crafted. Uxp isn't gained when eating factory-crafted items, though, although I didn't check to see whether having someone else use it would earn me any.





Kriles Ch'artoff , Chilastra server
Master Chef (retired)
Currently doing....stuff
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