Artisan Archive

Thread: Suggestions for Surveyor/Engineer Ability

BastionDar
Wed Aug 20, 2003 6:03 pm
#1

May not be popular, or considered a good idea to most, but i think those with the Survey IV ability, and maybe..(or maybe not) Engineering II should be able to determine the decay rate of an chem/gas/mineral deposit. Basically I think they should be able to tell when an area is about to shift. May not seem fair to many, but I think someone who specializes in mining/surveying should be able to determine when a deposit is likely to run dry.


I head to a planet, and see a particular metal/chem/gas that I want. I survey it, and maybe besided the name in the survey tool, I'll see another percentage. That percentage could be used to determine how soon a resource is going to shift. It could be a skill gained at Eng IV or one gained at Eng I, but more reliable the higher you get.


Or maybe high eng/surveyors can get some sort of reduced fee in regards to re-deeding their harvesters. Since they're better at it, they should be way more efficient every other person. Either of these skills would be good imo, but I'd prefer the first one. Just gives them more insight into the status of resource deposits

Uklei-Yuma
Wed Aug 20, 2003 9:01 pm
#2

No, I think that's a good idea.
And, I don't think yer the first ta suggest it (sorry).

The problem is I don't think even the dev's know when they're gonna change the resources.
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