Artisan Archive

Thread: Artisans and the economy.

butthed
Mon Jul 14, 2003 8:17 am
#1

Yes, this is old hack and has prolly been posted a thousand times, but...with all GC experience it takes to reach an elite profession(droid engineer, architect, etc) we have no choice but to collect a ton of resources to craft and then sit around a crafting station and craft stuff for forever to gain exp. Well for this reason none of my stuff is selling on the bazaar. The first 2 weeks of the game, i was averaging selling 1-2 pieces of armor a day. Now nothing sells. I craft armor from my hunts and destroy the armor because out of respect for other crafters and the troubled economy I would rather destroy the armor than to give it away. When I first started my char, it didnt take long to figure out that an artisan profession alone cant make enough credits to sustain the character, so I had to take up the marksman and scout profession and run misssions for $$. But I also learnes that a scouting skill was necessary to harvest bone and hide for armor. I understand that they want the elite professions to be hard to reach, but at teh same time, it hurts the economy to have everyone sitting around power crafting.




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Dora Theexplorer | Sith Hunter~Augeme | Light Jedi
FOAD | Rebellion Elite Force
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