Artisan Archive
Thread: New Powerups on TC-5 *listing and test results*
Yes it goes beyond the Caps. This seems to apply to everything Ive seen so far. Hence the SAC on my carbine with SAC PuP is 64.
One very misleading thing though is that a 34% damage will not increase the max damage by 34%. It will actually increase max damage by 17% and min damage by 17%.
Fab
fabkins wrote:Yes it goes beyond the Caps. This seems to apply to everything Ive seen so far. Hence the SAC on my carbine with SAC PuP is 64.
One very misleading thing though is that a 34% damage will not increase the max damage by 34%. It will actually increase max damage by 17% and min damage by 17%.
Fab
Hmm.. for me damage powerups don't work in the way you explained it. They seem to be bugged.
Without a powerup my E11 mk2 carbine has the stats: 462 - 1050 dmg
With a +32,37% dmg powerup it has: 611 - 1199 dmg
As you can see, the minimum damage has increased by 32,25% but the maximum damage only by 14,19%.
Using the same powerup on my Elite (513 - 1039 dmg) i get a 32,16% min damage and a 15,88% max damage increase: Funnily enough, before using powerups the E11 had a higher max damage, afterwards the Elite tops it.
Note: The Elite is a pre-cu converted weapon and the E11 is made post-cu and crafted with prenerf (+40/+40 min/max) stocks.
SAC & speed powerups work very well for me.
Feomatar wrote:
fabkins wrote:
Yes it goes beyond the Caps. This seems to apply to everything Ive seen so far. Hence the SAC on my carbine with SAC PuP is 64.
One very misleading thing though is that a 34% damage will not increase the max damage by 34%. It will actually increase max damage by 17% and min damage by 17%.
Fab
Hmm.. for me damage powerups don't work in the way you explained it. They seem to be bugged.
Without a powerup my E11 mk2 carbine has the stats: 462 - 1050 dmg
With a +32,37% dmg powerup it has: 611 - 1199 dmg
As you can see, the minimum damage has increased by 32,25% but the maximum damage only by 14,19%.
Using the same powerup on my Elite (513 - 1039 dmg) i get a 32,16% min damage and a 15,88% max damage increase: Funnily enough, before using powerups the E11 had a higher max damage, afterwards the Elite tops it.
Note: The Elite is a pre-cu converted weapon and the E11 is made post-cu and crafted with prenerf (+40/+40 min/max) stocks.
SAC & speed powerups work very well for me.
Hal_CH wrote:
Ahh thought this was well known, +damage PuPs increase both the max and min damage by the %increase of the min damage.If you look in your example both the max and min damage is increased by +149, which is the 32ish % of the min damage (pups and slices always round down)
Ah, i see. Thanks.
fabkins wrote:
Im on Corbantis as an example of two different styles of the same PuP (High Power Barrel):
34.01% Damage increase with 9.99% Speed decrease