Artisan Archive
Thread: Poll Please post only yes or no to each idea 8-21-03
1)No
2)Yes
3)No
4)Yes
5)Yes
6)Yes
7)No
8)No
9)Yes
10)Yes
11)No
12)Yes
Later,
LAR
1. New Profession: Miner Class
Yes
2. Harvester Limitations of any kind
Yes
3. Remote mointoring of structures though mails only
No
4. Droids and/or crafted terminals that can be placed in houses to mointor structures and pay maintance etc..
Yes
5.More Lots based on crafting skill
Yes
6. A salvage command to allow us to salvage some of our materials back from something we crafted.
Yes
7. A architect crafted Forage that lets you takes metals and improve them at a cost of some kind. Require artisan crafted power mods to run. *only if there are no miners*
No
8.1 screen crafting UI with tabs
?
9. 1 screen structure UIwith tabs
?
10. Remove the shaded background from crafting so we can chat while crafting
No
11. Ability to create custom schemtics though a custom crafting interface.
Yes
12. More forced consumables other then droid batteries. Examples: food/drink ,power mods for houses etc..
Yes
1. Yes
2. No
3. No
4. No
5. No
6. Yes
7. Yes
8. Yes
9. Yes
10. Yes
11. Yes
12. Yes
thanks.
1. New Profession: Miner Class
YES
2. Harvester Limitations of any kind
YES
3. Remote mointoring of structures though mails only
YES
4. Droids and/or crafted terminals that can be placed in houses to mointor structures and pay maintance etc..
YES
5.More Lots based on crafting skill
NO
6. A salvage command to allow us to salvage some of our materials back from something we crafted.
YES
7. A architect crafted Forage that lets you takes metals and improve them at a cost of some kind. Require artisan crafted power mods to run. *only if there are no miners*
YES
8.1 screen crafting UI with tabs
YES
9. 1 screen structure UIwith tabs
YES
10. Remove the shaded background from crafting so we can chat while crafting
YES YES YES YES YES
11. Ability to create custom schemtics though a custom crafting interface.
YES
12. More forced consumables other then droid batteries. Examples: food/drink ,power mods for houses etc..
YES
1. New Profession: Miner Class
Yes
2. Harvester Limitations of any kind
No
3. Remote mointoring of structures though mails only
No
4. Droids and/or crafted terminals that can be placed in houses to mointor structures and pay maintance etc..
Yes
5.More Lots based on crafting skill
Yes
6. A salvage command to allow us to salvage some of our materials back from something we crafted.
Yes
7. A architect crafted Forage that lets you takes metals and improve them at a cost of some kind. Require artisan crafted power mods to run. *only if there are no miners*
Yes
8.1 screen crafting UI with tabs
Yes
9. 1 screen structure UIwith tabs
Yes
10. Remove the shaded background from crafting so we can chat while crafting
Yes
11. Ability to create custom schemtics though a custom crafting interface.
Yes. Definitely.
12. More forced consumables other then droid batteries. Examples: food/drink ,power mods for houses etc..
No
1. Yes
2. No
3. Yes
4. Yes
5. No
6. YES
7. Yes
8. Yes
9. No
10. Yes
11. Yes
12. Yes
Thanks,
1. Yes
2. No
Although I would like to see effectiveness go up with increasing skill
3. Yes
4.Yes
5.Yes
6. Yes
Would love to see this on mob loot too
7. No
8.1 Yes
9. 1
10.Yes
11.Yes
12. No
1. Yes
2. Yes
3. No
4. Yes
5. Yes
6. Yes
7. No
8. Yes
9. Yes
10. Yes
11. Yes
12. Yes!
1. Miner Class
Yes
2.Havester Limitations
No
3. Remote monitoring of structures through mail
No...would rather see maintenance handled automatically through bank...it's how it works in my life...![]()
4. Droids and the like
Yes...why do I have an R4 anyway?
5. More lots
Yes, please!
6. Salvage
Yes
7. Architect forage
No
8. 1 screen crafting UI
No...but something more streamlined
9. 1 screen structures UI
No...but again something more streamlined
10. Remove shaded background
Yes
11. Custom schematics
Yes
12. Most consumables
Yes
Raek Ka'lya - Artisan/Architect/Marksman
1. New Profession: Miner Class
No
2. Harvester Limitations of any kind
No
3. Remote mointoring of structures though mails only
Yes
4. Droids and/or crafted terminals that can be placed in houses to mointor structures and pay maintance etc..
Yes
5.More Lots based on crafting skill
YES!
6. A salvage command to allow us to salvage some of our materials back from something we crafted.
Yes
7. A architect crafted Forage that lets you takes metals and improve them at a cost of some kind. Require artisan crafted power mods to run. *only if there are no miners*
Yes
8.1 screen crafting UI with tabs
No.
9. 1 screen structure UIwith tabs
No
10. Remove the shaded background from crafting so we can chat while crafting
No
11. Ability to create custom schemtics though a custom crafting interface.
Yes
12. More forced consumables other then droid batteries. Examples: food/drink ,power mods for houses etc..
No
1: pro 34, con 12, overall +22 (34/46, 73.9%) Miner Profession
2: pro 31, con 15, overall +16 (31/46, 67.4%) Harvester Certs
3: pro 16, con 26, overall -10 (16/42, 38.1%) Email Monitoring
4: pro 40, con 7, overall +33 (40/47, 85.1%) Droid/Terminal Monitoring
5: pro 28, con 18, overall +10 (28/46, 60.9%) More Lots for Crafters
6: pro 30, con 17, overall +13 (30/47, 63.8%) Salvage
7: pro 24, con 22, overall +2 (24/46, 52.2%) Resource Improvement
8: pro 33, con 7, overall +26 (33/40, 82.5%) Craft UI Tabs
9: pro 35, con 4, overall +29 (35/39, 89.7%) Installation UI Tabs
10: pro 35, con 8, overall +27 (35/43, 81.4%) No UI Shades
11: pro 33, con 8, overall +25 (33/41, 80.5%) Custom Schematics
12: pro 32, con 9, overall +23 (32/41, 78.0%) More Forced Consumables
1. New Profession: Miner Class
Yes
2. Harvester Limitations of any kind
Yes
3. Remote mointoring of structures though mails only
No
4. Droids and/or crafted terminals that can be placed in houses to mointor structures and pay maintance etc..
Yes
5.More Lots based on crafting skill
No
6. A salvage command to allow us to salvage some of our materials back from something we crafted.
Yes
7. A architect crafted Forage that lets you takes metals and improve them at a cost of some kind. Require artisan crafted power mods to run. *only if there are no miners*
No
8.1 screen crafting UI with tabs
Yes
9. 1 screen structure UIwith tabs
Yes
10. Remove the shaded background from crafting so we can chat while crafting
No
11. Ability to create custom schemtics though a custom crafting interface.
No
12. More forced consumables other then droid batteries. Examples: food/drink ,power mods for houses etc..
No
1. Sure
2. No
3. No
4. Yes
5. No
6. Yes
7. Yes (miners idea good)
8. Yes
9. Yes
10. Yes
11. yes
12. No