Artisan Archive

Thread: Question of the day 7-28-03 Harvester Maintance Too much too little?

Luzienne
Mon Jul 28, 2003 11:04 am
#27

I must agree on a remote monitoring system... it is a major pain without one.


I must, though, disagree with a remote payment system. I t would be nice, but frankly, it is not needed. I think most people spread out their harvesters way too much. I personally have them close to one another (1 wind, 2 chemical, 2 mineral)



I do think, though, that maintenance is way too high... I have a hard time going online EVERY day for 3+ hours just to keep my harvesters running. (So much for SWG tailoring to the Casual Gamer...)




-Luzienne De'Vrie
Safe Haven
kasuta
Mon Jul 28, 2003 11:06 am
#28

Yes, I completely agree...Remote Monitoring System, Yes! Remote Payment System, No!



____________________________
-Bucky Buchanan, from Saratoga!

Arf-Arf, woof yap woof arf growl.
MaddoDoggiy
Mon Jul 28, 2003 1:03 pm
#29

Maintenance and power requirements for harvesters are just right.

kasuta
Mon Jul 28, 2003 1:11 pm
#30

I don't thinkthe running around isuseful, but it at least makes it a little risky and a little bit of work to mine materials. Otherwise, every person in the game with 2000 credits to rub together is going to be plopping down harvesters and mining their own material. If there's no time factor involved, you'll have everyone from scouts and marksmen to dancers and musicians mining and selling material. No thanks.



____________________________
-Bucky Buchanan, from Saratoga!

Arf-Arf, woof yap woof arf growl.
Crossbreed
Mon Jul 28, 2003 1:30 pm
#31






kasuta wrote:
I don't thinkthe running around isuseful, but it at least makes it a little risky and a little bit of work to mine materials. Otherwise, every person in the game with 2000 credits to rub together is going to be plopping down harvesters and mining their own material. If there's no time factor involved, you'll have everyone from scouts and marksmen to dancers and musicians mining and selling material. No thanks.





Good reasons, thanks!

Timkatt
Mon Jul 28, 2003 1:45 pm
#32

With wind power being in such low concentrations (I personaly haven't seen over 65% on Naboo on my server) I think the cost for them is very high. I also believe that the formula for power and maintanence should be calculated using the same unit of time measure. I think the personal harvesters are also priced slightly high.


Eventually artisans who wish to specialise in more than one artisan elite profession will be forced to release their fighting skills and with the SWG market so saturated with money for combat classes and very slow decay of weapons and other high priced items it will soon cause artisans to have little to no cash on hand to feed to harvesters.




Bexley
Lowca
Master Artisan
Weaponsmith
Pistoleer
Creature Handler
Timkatt
Mon Jul 28, 2003 1:52 pm
#33






EveryNameIsTaken wrote:

3. I do support the idea of remote monitoring. Why not? I can remotely monitor my house, in real time right now.






Uh yes actually you can, its called a home security service. In many cases they monitor for theft, fire, carbon monoxide etc. etc. and you get informed if something happens like a break in. Same situation, the harvester is pulling out X resource when all of a sudden it doesn't anymore hmm somethings wrong I'd better inform the owner.





Bexley
Lowca
Master Artisan
Weaponsmith
Pistoleer
Creature Handler
WatchingOne
Mon Jul 28, 2003 1:57 pm
#34

Most of the maintenance fees are pretty much in-line... However, I didn't check on my 2 harvestors for 2 days this past weekend - and when I came back, I was hit with nearly 7K in fees. I almost just dumped the harvestors and started over from scratch - if there wasn't a good bit of power left in them, I would have. Perhaps lowering the maintenance costs when they're not operating would make sense, while still being balanced? I mean - it DOES make sense that NOT operating would make them cheaper to maintain, right? Or have a sliding scale based on how full the hopper is, or something...
kasuta
Mon Jul 28, 2003 1:57 pm
#35

Yes, remote monitoring good. Even if it's only a warning email, as you said. I'd like to see a bit more, like a terminal or something where you pay to check status on your harvs. But if not that, then at least tell us when there's only 6 hours or 2 hours or 1 hour left on the harvester, or even just tell us when it stops working! Something at least. Especially since maintenance credits are vanishing...oops who brought that up again? Certainly not me!



____________________________
-Bucky Buchanan, from Saratoga!

Arf-Arf, woof yap woof arf growl.
Aragon589
Mon Jul 28, 2003 2:04 pm
#36

We don't in real money in SWG. Everything is in credits and realisticaly is taken care of from our datapads. So the idea of paying our maint. fees remotely shouldn't be an issue since its a datapd function or should be...


Olann Desreli
Desreli Trading Co.
Naboo
Sunrunner Galaxy




Desreli Trading Co.
Deeds,Resources,Factories,Vehicles,Furniture and More!
~~-6763, 4099 ~~ Just outside Theed, Naboo...




WatchingOne
Mon Jul 28, 2003 2:09 pm
#37



Aragon589 wrote:

We don't in real money in SWG. Everything is in credits and realisticaly is taken care of from our datapads. So the idea of paying our maint. fees remotely shouldn't be an issue since its a datapd function or should be...

Olann Desreli
Desreli Trading Co.
Naboo
Sunrunner Galaxy






Yeah, but there has to be SOME risk other than your initial run to place the harvestor. While paying remotely makes sense from an IC stand-point, it just doesn't make sense from a gameplay one...
kasuta
Mon Jul 28, 2003 2:14 pm
#38

Yeah, carry it one step further. What you're saying you want to do is move money from your account to the harvester account and that will make it work. That's not very realistic either.


You make certain conventions for gameplay. Money for maintenance is one. Having to visit the harvester in person is another.




____________________________
-Bucky Buchanan, from Saratoga!

Arf-Arf, woof yap woof arf growl.
Crossbreed
Mon Jul 28, 2003 2:20 pm
#39






WatchingOne wrote:

Yeah, but there has to be SOME risk other than your initial run to place the harvestor. While paying remotely makes sense from an IC stand-point, it just doesn't make sense from a gameplay one...




Yeah, I still say that remote payment is a good idea. Just a different way of seeing things I suppose.
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