Artisan Archive
Thread: In Dev Artisan
Fear, these changes have been in development for weeks, the email she sent was from yesterday. Give the devs a couple of days to digest the list before you get too upset.
Bianca Minola
how about fixing the simple things first dev team like factories that make totally useless powerups with no stats at all and all named coulper ( wasted 200 coulplers and some very high grade materials on that one,.. i still have all 200 when and if this is fixed i am hopign they will rename and have stats but doubt it.,...
sigh sometimes its just wrong to move on to adding new things when the old things are still broken.
KakitaToshimo wrote:
Q-3PO wrote:
Please also read my post about priorities before giving feedback. Thanks.
Q-3PO wrote:
Our priorities were based on what we felt was most important for the game, what could be accomplished with the resource and time we've had and what will affect the most players in a positive way.
OK, so how did these mostly insignificant fixes (none of which fix any of the large problems constantly /bugged or posted on) make the priotiry list?
Tim
(Who did read both posts)
The answer lies in what you posted... "what could be accomplished with the resource and time we've had..." They can only fix a limited number of Bugs at once... And not all bugs are created equal...