Artisan Archive

Thread: New Top 5 Issues List

Jake-MP
Sun Oct 24, 2004 4:13 am
#27



Jjiaah wrote:

ALTERNATE FIX: Give a vendor a text box where these types instructions could be entered and displayed. This could be generated upon vendor creation, and modifyable from the radial menu. This solves this issue and the 1 below, and makes the 3rd less of an impact.





I like this one better, actually. This text box could then be displayed when you first load the vendor instead of the current click to load (or whatever) text that's there. This text could be moved to a small box in the top or bototm of that area in order to still inform the user of what to do next if it's deemed necessary.
JeCy
Sun Oct 24, 2004 8:09 pm
#28

Harvesters are arcitect issues,


generic tools do not need EXP, they only make a couple things. they dont even allow you to exp on stuff,, bascially they should be called camp crafters.



Exp on vehicles, let us experiment on speed, handlling/terrain neg,Durra 3 sperate trees could add some varriety to our vehicles


paint kits,, this new 2000 use paint is sorta crap,, soo bascially you paint once and never again?


Food, the food is really all chef light except jawa beer, maybe a wider range of the experimentation would help with that.


Survey tapes+food+master should have a very very ow fail rate,, yet i find i still fail on 90% spots failing 2-3 times on 70% at master with +25 tapes and +20 food is just plain wrong


Bone armor. Exp on durra on bone armor should give us more durra.. id like to see it get near 15k instead of 10k its not the best armor as it is,, yea i nkow its cheap and disposible but 10k is just a bit to low IMO


CDEF's they need a loot slot,, soo you could add say a tissue to gunslike a krayt CDEF or a rancor tooth dagger, I know cdefs are not the best and shouldnt be,, but every other weapon has an enhancer, even bone armor can be,, even c12 grenades can be enhanced, yes i know they are weapon smith made but they are also non cert weapons like CDEF's why cant our cdefs? a krayt Dh17 pistol will still beat a krayt CDEF But that non cert Krayt CDEF that is 2.0 75-100 with a power up and a damage slicewould be a nice weapon for that occasional use and not break any combat system.. why shouldnt an enhanced CDEF be betteror equal to master crafted non enhanced novice gun.


Oky thats 6,,, skip the paint kits if you want just 5 : )


CDEF is #1

surveying #2

Bone armor #3

food #4

vehilces #5
masterbahumet
Mon Oct 25, 2004 4:36 am
#29

1. well a in game clock so we can all see what time it is would be a great idea dont you agree?


2. I agree with the fact that harvestors should be email linked like factories so that when they need attending (energy,resource change ,maintenance,etc.) artisan's would have more time to actually roleplay missions and quests.


3. Adding shipwright as a new profession without adding skill points for those who no longer have any is a bad idea wouldnt you agree?


4. yet to be thought of


5. yet to be thought of


masterbahumet aka calazure


master artisan,novice architect,novie rifleman,novice merchant

bria

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Chaosium_451
Mon Oct 25, 2004 4:40 am
#30






masterbahumet wrote:

1. well a in game clock so we can all see what time it is would be a great idea dont you agree?





You can time-stamp your chat screens, which comes close to the same thing. I have it set up that way precisely so I can tell what time it is. I tend to loose track of time when I play.



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masterbahumet
Mon Oct 25, 2004 4:49 am
#31

again i will strongly express that adding shipwright profession without making it similar to the jedi profession in respects to not having to have skill points is overall a genrally bad idea.


What are w esupposed to do delete our current characters to make a new one in order to ba bale to be a shipwright after we have spent days grinding to be what we allready are?


calazure bria server



Click here to join the best rebel community
Don't start none and there won't be none.
I fully support the banning of same faction hunters from my shops

Friday feature
I Get owned all the time and so do you! So whats your point?

he said she said he said she said pound chest stroke ego but never play the game
Motto of experienced non-factor gaming forum trolls

SOE could save money just by implementing a fix where you actually have to log in and play the game for 4 hours a week in order to have forum posting rights
masterbahumet
Mon Oct 25, 2004 4:52 am
#32

could you please explain the time stamp its command or menu where it may be activated please?



calazure bria server



Click here to join the best rebel community
Don't start none and there won't be none.
I fully support the banning of same faction hunters from my shops

Friday feature
I Get owned all the time and so do you! So whats your point?

he said she said he said she said pound chest stroke ego but never play the game
Motto of experienced non-factor gaming forum trolls

SOE could save money just by implementing a fix where you actually have to log in and play the game for 4 hours a week in order to have forum posting rights
Jjiaah
Mon Oct 25, 2004 5:50 am
#33






Chaosium_451 wrote:





masterbahumet wrote:

1. well a in game clock so we can all see what time it is would be a great idea dont you agree?





You can time-stamp your chat screens, which comes close to the same thing. I have it set up that way precisely so I can tell what time it is. I tend to loose track of time when I play.






I'd settle for a /time and /played command. Heck, even EQ has that...
Chaosium_451
Mon Oct 25, 2004 10:23 am
#34






masterbahumet wrote:

could you please explain the time stamp its command or menu where it may be activated please?





I'll have to look it up,I can't recall at the moment. It was in chat properties, or options or something. I'll dig it up and post where to find it tonight.



Merlinda Oban
Elder Jedi - Radiant
Sibhoan Oban
Officer - Radiant
Brenna Oban
Engineer - Radiant

Iscushi, T'wesmynn, Ilmeimi
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Chaosium_451
Mon Oct 25, 2004 10:26 am
#35






masterbahumet wrote:

What are w esupposed to do delete our current characters to make a new one in order to ba bale to be a shipwright after we have spent days grinding to be what we allready are?





Pretty much. As you already have Engineering IV, you can either stick with what you are, or start learning a new profession. People used to do this all the time during the grinding days. I think it makes sense to have Shipwright take skill points. I think deleting a current character is a little extreme. If you like your character the way it is but want to play a shirwright, you can always start another toon on a different server.



Merlinda Oban
Elder Jedi - Radiant
Sibhoan Oban
Officer - Radiant
Brenna Oban
Engineer - Radiant

Iscushi, T'wesmynn, Ilmeimi
Test Center


Animi
Mon Oct 25, 2004 10:35 am
#36






masterbahumet wrote:

again i will strongly express that adding shipwright profession without making it similar to the jedi profession in respects to not having to have skill points is overall a genrally bad idea.


What are w esupposed to do delete our current characters to make a new one in order to ba bale to be a shipwright after we have spent days grinding to be what we allready are?


calazure bria server






I disagree. If you want to play shipwright, you should have to surrender skills. This is not a space-based profession. It is ground-based. All ground-based professions take skill points.



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Dpjarrett
Mon Oct 25, 2004 1:48 pm
#37






Jjiaah wrote:


I'd settle for a /time and /played command. Heck, even EQ has that...





So does SWG. /earthtime will tell you the current date and time according to your computer's clock.



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Chaosium_451
Mon Oct 25, 2004 2:10 pm
#38

Wow! I never knew that. Thanks for the tip!



Merlinda Oban
Elder Jedi - Radiant
Sibhoan Oban
Officer - Radiant
Brenna Oban
Engineer - Radiant

Iscushi, T'wesmynn, Ilmeimi
Test Center


JeCy
Tue Oct 26, 2004 7:24 am
#39

there is a ingame clock.. i forget how to set a timer but you can do it,, people used it as spice timers before the buff stat window,, as for real time,, well you could always get a clock : ) but if that dont work type /earth


Je'Cy Dax
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