Artisan Archive

Thread: I

recon6
Fri Jul 02, 2004 8:10 pm
#326

I hate these boards. I meant to say, I think GreanMarine is doing a great job for you guys. I can't wait to see what changesyou guys and galsare going to get.



...but Tuesday Weld isn't a complete sentence.
Sartak
Fri Jul 02, 2004 9:39 pm
#327

hehe



Sartak
Ex-Master Bounty Hunter (Flurry)
Master Smuggler (Gorath)

"You're going to find that many of the truths we cling to depend greatly on our own point of view." -Obi-wan Kenobi
BillAJ
Fri Jul 02, 2004 9:39 pm
#328

Yes, it should be quite interesting.



Hope Freemist - Master Smuggler, TKA
Havok3060
Sat Jul 03, 2004 11:52 pm
#329






recon6 wrote:

I hate these boards. I meant to say, I think GreanMarine is doing a great job for you guys. I can't wait to see what changesyou guys and galsare going to get.




Indeed, I know its going to be for the best.




_________________________________________
Nerf Me-
Outer Rim Smuggling Supplies
Master Smuggler Master Merchant Servicing Bria Since 2003
DJDeluxeKFA
Tue Nov 09, 2004 5:04 pm
#330

I used the 'Metal Staff' Grind to start, then the 'Blaster Rifle Barrel' grind, and just got the 2nd munitions box.


I Payed 1 million creds for all the resources I needed to grind heavy warheads.


Then, within 3.5 hours, I was a Master Weaponsmith.


This guide is genius. It took me longer to grind to Heavy warheads than it did to finish WS totally after I got it.


/bows down in awe


Thanks!



Deluxe Hardcore
Proud Member of SOLD
Bad Boy Jedi
STRICTLY No Uggo's

House of Vendors Located at Dark Point, Dantooine 1842, 2671

DJDeluxeKFA
Tue Nov 09, 2004 5:05 pm
#331


I used the 'Metal Staff' Grind to start, then the 'Blaster Rifle Barrel' grind, and just got the 2nd munitions box.


I Payed 1 million creds for all the resources I needed to grind heavy warheads.


Then, within 3.5 hours, I was a Master Weaponsmith.


This guide is genius. It took me longer to grind to Heavy warheads than it did to finish WS totally after I got it.


/bows down in awe


Thanks!



Deluxe Hardcore
Proud Member of SOLD
Bad Boy Jedi
STRICTLY No Uggo's

House of Vendors Located at Dark Point, Dantooine 1842, 2671

chSoup
Sun Nov 21, 2004 6:03 pm
#332


Dude your not Boba Fett

and im not Luke

But trying to say Vader used Boba fett

to hunt jedi your are wrong.


But nice try



SplAat
Secret Order of Ossus
Guild Leader
SOO / SOO-E Chief of Staff
TheSoulSurvior
Sun Nov 21, 2004 6:44 pm
#333

No, he didnt, he used Boba Fette to hunt Luke Skywalker and Han solo.



Trocisp Itaf - Defence stacking, nightsister killing, warcry spamming newb of the rebellion
Swordsman Motto: We like our women like our enemies, hammered!
Cyborg-Shoryuken
Sun Nov 21, 2004 8:25 pm
#334

I remember Vader using him to hunt Han Solo, but when was Boba Fette ever out hunting Luke specificly?



________________________________________________________
"My 'Leet speak' is a little rusty, but I speak fluent 'Noobish'....."
Gr8Dane9
Mon Nov 29, 2004 3:56 am
#335

They need a host of new abilities that Dual pistoleers can use maybe add it to one of the branches. The idea would be when selecting a gun you can on the radial menu select if it goes in the right or left hand, only dual weaponry abilities can be used when using dual pistols, the generic overcharge shot, pointblank shots can still be used. They should work it where the for example left hand does not have the same skill as your right for shooting by reducing the stats of the weapon in the left hand. You could only be able to use your left or weak handed weapon to its full capacity when you master pistoleer.

I am glad you have this form this topic can be used also in proffesions like fencer, even jedi.

Maybe they should even make a new set of Skill enhancements that costs maybe 1 skill points that you can work on after you have master a proffesion. But they should not be a simple task, like for example, there could be branches that would enhance ones single melee weapon use, or they could explor dual weapon use but they cannot do both, branches that would allow you to have better carbine handling, heavy weapon, assembly etc. But these branches would not be easy to complete they would take about as long as the force sensitive branches take.

You could only explore these extended bonus skill branches to enhance your skills after master by going to a npc who would give you a mission that you would have to complete before you could explore the Mastry Bonus branches.

just some ideas
Chazzbass
Tue Jul 26, 2005 11:33 am
#336

The_Bishman
Tue Jul 26, 2005 11:35 am
#337

A few good points in this thread.



nn--nn--nn--nn--nn--nn--nn--nn--nn
ORDECI
'Luke, grind tailor you must,if jedi you wish to become...'
nn--nn--nn--nn--nn--nn--nn--nn--nn
CPA
Tue Jul 26, 2005 11:38 am
#338

No...


ME


ME, ME, ME


as in 1st person, not Master Enhancer


(This selfishdisplaywas just to get my post count back up from having all my contributions to the Old Jedi > New Jedi thread deleted)





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