CommanderKendall wrote:
Rugoe, as I understand it that would only work if you've already gotten a beta invite, as the JTL professions (Piloting and Crafting professions) are only available if you're JTL Beta enabled.
Well I never received a Beta invite. In fact I never registered for Beta ( my computer has refused to allow the Active X components of the Beta Registration to operate, it just dosn't like em. ) When SOE mentioned that they were having the stress test on TC Bria I decided to to hop in and help out. When I found the Blue frog thing, I discovered that Shipwight was a possiblity and decided to train it up just to see what it was about. Currently I've got two characters created on TC Bria that have master Shipwright. Of course my tests also showed me that yes you cannot get pilot skills without JTL.
IIUC Shipwright is supposed to be possible to use without JTL, but you'll never be able to use what you make if you dont get the expansion.
Eh, what the heck. I might as well tell what I've found so far. It's not much mind, but it is info. So enjoy and take what I'm about to tell you with a grain of salt.

Lets see, to start when you aquire novice Shipwright you get a number of schematics including four ship chassis schematics. These are of the ships that from what I understand are given to beginner pilots (Z-95, yout basic TIE, and two versions of the basic Hutt fighter). Mineral requirements for these is reather cheap compared to later fighter craft. Qualities needed were Conductivity and Overall quality. The amounts were (as of currently) :
2,000 Steel
1,000 Aluminum, Low-Grade Ore, Inert Petro
An X-Wing (and all other fighters gained at that level of skill) have the following cost:
24,000 Steel
12,000 Low-grade ore
6,000 Inert Petro
6,000 Aluminum
6,000 Iron
6,000 Fiberplast
At Master Shipwright you'll be able to finally create Multiplayer ships. Currently in the game there are three listed the YT-1300, the Decimatior for the imperials, and some courier ship for the rebelllion. They all have the same mineral requirements of:
70,000 Steel
20,000 Low-Grade Ore
10,000 Inert Petro, Aluminum, Iron, Fiberplast, Silicate Ore, Copper
Once you've created the ship you will find not a finished deed, but rather a nice set of blueprints all ready to be converted into a deed. To create a deed from the blueprints you'll need to find an NPC that can make the conversion for you. this NPC seems to be able to be found in starports in the room with the ticket terminals. He'll gladly make the conversion for you, for a small fee of 25,000 credits. While it is possible to have bluprints and deeds for ships, you won't be able to use them without JTL (I tried to find a way around that, but I can't seem to find any way to bypass the need for JTL).
Other ship components such as engines, sensors, droid interface units, weapons, reactors, shields and other items are craftable however I've yet to figure out what to do with them. I'm assuming that you will need a ship stored on a datapad in order to utilze these items and that a ship is usable once created from the deed.But since I don't have JTL I couldn't use the deed, hence I couldn't test much beyond creating the items.
There are also Items the can be created that seem to be for boosting the abilites of ship components, however these items all seem to need resources with names that seem to indicate either veryspecific spawning materials, or are materials that one may have to gather from space. In either case since the Blue frogs wern't creating the materials, and the survey devices wern't showing any on planet, I wasn't able to create any of the component boosters to test them out.
That's what I can remember from testing out Shipwright.
Rugoe
Tuskens Bane, Tatooine 61465