Artisan Archive

Thread: Elite class based on Survey line.

PrincessThea
Thu Dec 11, 2003 8:53 pm
#14




It made Merchant look like a fun packed ride of action.






lol, that was to funny.


I dont remember the miner class in beta, but considering so many people are doing it as a profession, it would be cool to bring it back.



~Prinethea



Graeme
Fri Dec 12, 2003 8:40 am
#15

I agree. When I first started reading about the game, pre release, I had already chosen miner as my main profession. I was very disappointed when it got cut.
farmersckn
Fri Dec 12, 2003 1:45 pm
#16

I think the smelting idea is cool, however, implementing it would be very very difficult. I think that that is an addition that should come at a later time. In order to place harvs on difficult terrain, I was thinking an Architect could sell Miners some Harvester Platforms. Like those hillside homes that stand on stilts in real life. You would place the platform on the rough terrain and it would make a level platform with room for... 4 harvs in a square orientation? Heavy Harvs I mean. There could be different styles too, like, a Fusion Generator Platform, for 4 fusions, a heavy Mineral, etc... Different sizes of course, to accomodate the different sized harvesters... Different costs too. Maintenance would be akin to running four personal harvesters without power.


I want to be a Miner.



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