Artisan Archive

Thread: Do you run a successful Mining Company? Please read.

00over0
Wed Jun 29, 2005 11:40 am
#14






Seekyn wrote:

Thanks again Ordio! I guess there will always be a gamble in stashing resources. I will do whatever I can afford until I've got better cash flow I suppose. I still have quite a bit of equipment to buy.


Another Question


Speaking of survey percentage concentrations.


Do some resources just have innately higher percentages built in (ie. the JTL ore), or lower capped percentages? I looked around for a resource last night and the best I could find was 39%. Do I just need to keep looking or could this be the max for this resource, its an Intrusive Ore.


Or do all resources theoretically have no cap and those who look hardest win?







All the JtL resources will always be in spawn somewhere--they are never out of spawn (except maybe for a couple of hours during the actual shift). Unlike, say, titanium aluminum, there will always be a spawn of perosvitic (sp)aluminum. JtL spawns also have no caps--theoretically, JtL spawns could be 1000 across the board, though it's unlikely that'll ever happen (not sure if this is still true, but it was up to the CU).


Finally, JtL ore spawns like any other mineral, unlike all other ores, which tend to never spawn higher than 60% at best. So if just any ore will do, look for the fermionic. AFAIK, ore is the only mineral that does not spawn in high concentrations.





-----
Etragahl (Former Jedi, Now SOE Slave)
Tal'Ira (Former Creature Handler, Now SOE Slave)

Dear SOE Developers, can I have some of what your smoking??
GanymedePharuu
Thu Jun 30, 2005 12:15 am
#15

i ran the largest power company on Sunrunner from December 04, till about March 05. it burnt me out on SWG

i focused on radioactive power. i sold at a flat rate no matter what the PE of the power was.

at it's height i had about 120 fusion generators in my fleet. ALL of them dynamic (spawn chasers as you call them).
i employed about 12 to 15 players from Sunrunner, and i had dynamic lot swap deals with two other servers for 20 lots a piece. i had 6 vendors spread around the galaxy, which i kept FULLY stocked with about 2 million units of power for sale in stacks of 50k.

the main reason i got burnt out was because i was the only person managing the company.
i had to devote at least 4 to 6 hours a week on surveying alone.
all my employees had to do was move their generators when i sent them the new waypoints, and offer the power they harvested to my vendor.
easy for them, lots of work for me. but i made a TON of credits.

it was worth it, until the end, when the power market slowed to a crawl (i partially blame the self powered harv kits that SOE gave out as vet rewards) and my company had grown too big for its briches.



cccccccccccccccccccc
Kohs V'sto
I wanted Smuggling for Christmas
but all i got was
<--- this stupid hat.

I am Jack's ignored profession.
Luke Skywalker is DEAD!
JeCy
Thu Jun 30, 2005 3:52 am
#16

having been a miner since launch... ill give you this advice...


1,Try to be a good surveyor.. survey drones help you keep track of shifts and send back nice emails.. i lauch these things every other day.. when something new shows up i check it.. if its good i go from there. the most import part of mining is surveying..if you dont like surveying find something else or just contract mine.


2, Learn what resources are used for what.. what are named.. what arent for ALL professions. That includes. primary,chef, BE, armorer, weapon smith. secondary, arcitect, DE, tailor a good resource dealer has some of these speicals for the secondary classes and sells them in small blocks.. thorium steel for tailor, or inointe ore for arcitect, or lidium extrusive for DE.. you get a good name for being a good dealer when you sell the stuff that is rare.. you will get more word of month than any spamer.. and crafters will love you.


3, LEARN THE SCHEMS ! I cant stress this enough.. you cant know what is good to mine with out knowing the schems. if you think this might be good for a WS.. well does it take shock? con? oq+con Con+shock?? what could be a crap resource atleast by looks could be gold.. like say a rhodium steel for example.. Hmmm cold 300, decay 700, con 85, OQ 150, shock 595, tough 400 mine it or not?? If your a miner worth his harvesters you would drop everything you have on this one... Primary stats con+shock there is no way you would know this with out knowing the schems.. (crafter tip.. most static miners dont know there A$$'s from there elboes when it comes to identifying good resources.. which is why i pick up 1millions of awsome stuff for dirt..)


4, MINE NAMED.. that means learn the schems.. make a list of all named stuff and what stats are good.. sure it will take you a couple hours to make the list.. but come on.. you said you had a plan right?? well your plan should include this or dont bother.. there are lots of berries in the galaxie.. but named berries are worth more than unnamed.. 95% of the time unless they are the most incredible berry ever since launch.. People can not subsitute when a schem says tat berries it means tat berries.. not talus berries, not endor bereis.. TATOOINE BERRIES.. Floral is one of the hardest to track and named floral is even rarer.. a good resource vendor has these named resources.. with good stats.


5, Forget what everyone is saying about 2 cpu JTL ore.. its soo not worth it. sure it stays in shift the longest of any resource other than floral.. soo what?? there are tons of grind resources in any galaxie.. why would you mine something to sell for 2 cpu with your mobile fleet when you can mine something that will sell right now for 5 cpu.. or down the road for 8-10 plus no problem and possibly 40-50cpu in the future.. you could have been minine that great endor conifer wood, talus water, yavin fiberplast.. and lok wheat.. instead you had your fleet on some crap ore to make 2cpu when you would have made 10 times that money in the same amount of time.. and taken another step closer to being a great resource dealer. Its not about the money.. its about having good product.Mobile miners DONT mine crap.. or grind resources.. there is always something worth mining


6, dont put everything you mine up forsale right away.. save some.. put it aside.. when people know your a miner and have a good vendor people will come to you. This also stops buy outs. You want to spread your resources around right?? you dont want to put it all up for 3-4 cpu and lose your entire stock of a great ore. Who knows in 6 months it could be worth 15 cpu and guess what you wont make a dime and all those people that come back to you saying.. hey do you have XXX you will have to say no i sold it all. Not good for business.. I have resources since launch.. when a smith says i need XXX do you have.. i say sure damn strait i do.. and i sell um 10-20k. I may have 400k 500k still sitting im my vault. but i would never sell the whole stock. thats why people come back and say do you have XXX (something else) and i say.. SURE DO... if i dont.. i know people that do and send um in the right direction or get it and sell it to them myself. Its what being a merchant is all about, the deal. Some resources will spawn and you wont see better for a year.. or even more trust me on this. Ive been waiting 1 1/2 years for a nice new copper high con/OQ like the one we had at launch i though more will come.. well geuss what it hasnt.


7. set up a nice medium generic and start storing some of your great stuff.. maybe half of what you mine. Put the other half on the vendor evenutally you will have a great stock and a nice vendor and a rep of being one of the best miners in your galaxie. the credits will come soo dont worry about um. Just have fun and meet some nice people. Its what being a crafter/merchant is all about..


Happy mining

Je'Cy


Alukolli
Thu Jun 30, 2005 6:07 am
#17






Seekyn wrote:

Thanks for the tip Alukolli,


Here are the stats for this ore on Starsider right now.

Wotaian, Fermionic Siliclastic Ore, available on Naboo
CR=849, DR=479, HR=425, MA=43, OQ=353, SR=2, UT=726

Based on that I never would have chasedthat down, but the high pct% cap and spawn times do make it attractive.


Would this just be good 2cpu grinding ore for Architects?






any ore can be used to make walls and other stuff for architects. i use jtl ore all the time for wall runs since stats dosent matter



____________________________________________________________________________________ Name: Craminu
Profession: Trader-structure-enginnering
Vendor: 1810 4749 Jackpot on LOK
Vendor goods: Architect Structures-Resources-
Custom orders: yes by mail-Architect/artisan goods
Guild: Charm
Mayor of jackpot
Seekyn
Fri Jul 01, 2005 8:10 am
#18

Well it looks like I came to the right community with this! The range of experience here is great. Im noticing a few schools of thought that differ quite a bit, but also follow many of the same principles. Grind vs. Named, Corporate Giant vs. Niche Market. Its comforting to know we all start off from the same place though.


Thanks O for the clarification on JTL ore.


Im taking the advice and stashing 25% of allmy retreivals in the back room for now. Im spread out across the board right now..trying to get some variety in stock.


Im also studying schems and the named resource types. So much to learn...but Ive found some great info on this and got some in game help as well.


I met a Smuggler last night, very versed in the ways of the Miner. He was very helpful and pointed me to an awesome gem spot. I placed my single Heavy in the midst of 30 others owned and taggedby no more than 2-3 other miners. I have a long way to go and looking forward to it.


The response to this thread has been amazing and very helpful. Thanks Miners!!!








Seekyn
CANCELLED NOVEMBER 2, 2005
EdOWar
Fri Jul 01, 2005 4:15 pm
#19

You may want to get ahold of one of those Crate of Free Resources deeds. When you send out your survey droid, it will tell you what spawns on which planets, but it won't tell you the quality. So when you see a new resource, consult your Resource Deed to check it's quality first. Could save you a wasted trip and a lot of time. Its also good for checking resource shifts for things you know will always be available (such as Dathomirian Fiberplast, used by Armorsmiths).


Also, not sure what the rest of your template is like, but you will probably want tomaster at least one combat profession. Your mining operations will inevitably take you to some dangerous planets.


Slim Vargo, Corbantis


EdOWar
Fri Jul 01, 2005 4:22 pm
#20


Another thing, depending on your finances, you don't necessarily need to start out with BER 13 heavy harvestors. Back in the day, when SWG first started, I sold power. I started with four solar generators, worked my way up to 10 solars, then gradually worked my way up to Fusion Generators. Took a little time, but not as much as you might think.


So, if all you can afford is BER 10 mediums, that's better than nothing. Plant them on a decent concentration of a good resource and they'll pay for themselves in a week. Then gradually work your way up to heavy harvestors.


You may alsowant to see if you can work out a deal with an architect, seeing as you'll be buying a lot of harvestors over time.


Slim Vargo, Corbantis
14nOH
Sat Jul 02, 2005 6:42 am
#21






Seekyn wrote:


· Utilize SWGcraft.com and SWGiss.com listings of current resources and recent changes for spawn info and mine the highest quality resources with self controlled harvester slots.





What is SWGiss.com? A typo or a site that went under recently? (or something else?)



----------
What was old is now new again ...
Back after a 2 year break.
Boy, I wish I remembered what my sig means!

----------
Morii Darque, Eclipse Doctor/Smuggler (2/4/2/4)
Paying for beta since launch: 6/26/03
Seekyn
Sat Jul 02, 2005 2:34 pm
#22

Good tips Ed!


Since this was a pre-CU account I had closed I got a 3 monh reward right away (harv power Kit). Then, just yesterday I got the prompt for the six month one!! I think I only payed for 3 months the first go around so guess they count it differently. Anyhow, Ipicked up the 30k resource kit and played with it. I had been advised to get one a few nights back for this. I agree, it will be a huge time save. Just hope I dont have to sell it to stay afloat!:


I am currently selling resources out of my shop and getting some capital towards more harvs. I just buy the heavies...they are worth the expense to me. Although, Ive found many spots a heavy wont fit on and wished I had a few mediums that might work. We'll see, maybe I will grab a few after all.


http://www.swg-iss.com/v2/


Thats the ISS site I referred to. It formats the info very nicely and takes data directly from SWGcraft.




Seekyn
CANCELLED NOVEMBER 2, 2005
Seekyn
Sun Jul 03, 2005 5:42 pm
#23


70 borrowed lots?! Wow..that does sound hectic. I read your guide a while back..very helpful and good motivation to get started. Hope to read the final product some day....wink wink


I didnt mean bigcompanies were just good for providing grind quality by my comment. I just envisioned what you were saying about having to move borrowed lots around and chase the good stuff. I plan to make my borrowed lots static for the most part and take what I can get, which will provide less than "uber" goods, but less hassle to me and my friends.


Thanks again for the comments, Je'Cy. What server are you on?






Seekyn
CANCELLED NOVEMBER 2, 2005
JeCy
Sun Jul 03, 2005 6:16 pm
#24

radiant : )


and yea.. 70 borrowed mobiles is hecktic as hell.. thats like 10 people + i try to put them down on JTL or floral as they stay in shift longer and then hope that something nice shifts in under even if its ore.. can always use ore right : ) even if its a lower % just cuase moving and getting them to move at shift is a big PIA.. they are not miners they are combat types and they need nuging and a 500k tip to get um to do stuff.. usually along with a new suit of armor.. which is a nice way to get um to do stuff.. they say.. ./tell je'cy hey man i need some new armor can ya hook me up?? sure NP ill make it right now... and while you wait mind grabing those chems on tat and move then to XXX (mailed WP) your armor will be done by the time your done : P


anoother thing you can do is say get the chem you want.. then when it shifts very often a nice % will shift in right after but can be crap.. soo you can pick up grind qualitly after your good shift.. its a good thing to do while your either A finding a new resource.. or B just cant get everyone moving stuff all at once soo you can sometimes pick up 300-400k even if stuff gets moved the next day : )


Je'Cy
JeCy
Mon Jul 04, 2005 12:21 am
#25






Seekyn wrote:

Well it looks like I came to the right community with this! The range of experience here is great. Im noticing a few schools of thought that differ quite a bit, but also follow many of the same principles. Grind vs. Named, Corporate Giant vs. Niche Market. Its comforting to know we all start off from the same place though.







who says large companies cant pull in vast amounts of awsome stuff : P My buiness pulls in about 4-5 mill a week of the best stuff around.. god i cant wait for this forced uber shifts to go away.. soo i can relaixe and cut back my mobiles by about 30.. yea im organzing nearly 70 atm... : ( I feel like i need cattle prods to get my peeps to move um and they are starting to get sick of it


If you want a start up guide check out my mining thread though some stuff is outta date since CU.. and yea i need to finish the guide but there is also a nice gate reference soo you can tell if a reasouce is good.. some stuff may not look good but is great.


http://forums.station.sony.com/swg/board/message?board.id=artisan&message.id=47398


any Q's feel free to send me a PM... Been a miner since launch.. With out mining i would have left the game long ago.. thanks SOE for making such a great profession.. even though i know soo many people that say it isnt.. to them i give them the proverbial bronx cheer


Je'Cy


Je'Cy
Seekyn
Wed Jul 06, 2005 12:48 am
#26

Radiant..bummer. Wouldv'e like to see your prices and cut ya by .5 creds!


Nah, really. Thanks again for the comments. An operation like yours seems so far off right now, and I don't even know if I want to be that big. There is a huge mining operation's shopless than 1000m from me ( Im sure its multi-planet as well ) and I see their harvs all over. I can't even fathom what it takes to manage something like that...but I guess building slow and learning along the way, it may just come natural. We'll see.


btw. thanks for the props on that "Making Money" post again. Didn'trealize this thread was so out of the ordinary.





Seekyn
CANCELLED NOVEMBER 2, 2005
Page 2 of 2