Artisan Archive

Thread: Powerup Pricing

GeonSlave
Sun Jul 27, 2003 6:24 am
#14

Heh, I have just spent the last couple of days selling 32% max-damage power ups for 100cr DOH =S


Getting the price right is hard if your selling on your own vendor, since you get a lower amount of people visiting (than on the bazzar)




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* Rakyr Asolli
* Brawler
* Naboo
* Starsider
Noterac
Sun Jul 27, 2003 9:31 am
#15

i typically charge 500 for those i think are very good and 300 for others.
DariusUK
Sun Jul 27, 2003 9:35 am
#16

Hopefully now that the XP bonus (even if it's only 5%) is available for "practice" crafting the markets will not be full up of power ups from grinders (and I have to admit that I was one!).

Fingers crossed that the whole "practice" principle will improve the quality and prices of pretty much everything on the bazaar.
HammerinHank
Sun Jul 27, 2003 4:43 pm
#17

i probably undercharge, but i sell em as fast as i can make sometime. I make usally 30%/15% 93% Effeciency, very good power ups from 200-600 depending on stats in Bestine
BomSquad
Sun Jul 27, 2003 7:40 pm
#18

I'm on the Valcyn server, on Corellia, in Coronet. The best I can hope for with my power ups is 10cr per % point of improvement. I've been going around buying up powerups that are selling for less than what I would charge for them (i.e, a +29% powerup selling for 150) and reselling them using my pricing scheme (i.e, +29% powerup for 290cr). Then I email the manufacturer of that powerup and tell them of my pricing scheme. They are usually surprised that they could get that much for their powerups.


I sell my own all the time using that scheme. I usually sell at least 36 every 12 hours or so...so I turn a decent profit.


I recommend everyone use this pricing scheme as a MINIMUM price to charge. Coronet is so crowded here that I don't think I get much more than what I am charging now, but in other places, who knows?


Good luck and have fun!




An EOD (Explosive Ordnance Disposal) Tech knows the right amount of explosives to pack up a bull's butt, to blow his horns off, without making his eyes water.
I take a lickin' if it stops tickin'.
If you see me running, you better keep up!
CyprianCarthage
Mon Jul 28, 2003 6:47 am
#19

Great thread!


I am on Naritus server, Coronet city, I have been playing for about 1 week, and I have sold probably 25 - 50 powerups. I have sold them from 50 to 600 credits, though I must admit only a few days ago I realized how important the stats were to selling them.


There is no set price on these things. Look at what is selling in the bazaar and for how much. I write down the name and price and item of every item I sell. I noticed yesterday that one person had bought more than one of my scopes, so I messaged him and asked how he liked them and also how he went about sifting through them all in the bazaar. He told me that he goes through all of them (for ranged weapons), looking at stats and picks the best one. My feeling is that some of the warrior-types are fairly wealthy from missions and don't mind dropping 500 credits for a decent powerup. The best ones I make usually only end up giving +5 - +15 % on wound damage, min or max damage, etc. The great thing about selling these powerups is, for 10 resources you can get 500 credits: think about it, that is 50 credits / ! resource! Yes, I know that you have to craft them and it may take a while to get a good one, but my strategy is this: If I experiment and get great or amazing success, I will craft the prototype and then inspect it to see if it is any good. If I don't get good success experimenting, I just check the practice box and get another point of XP.


Play around with it. Make a good powerup (good for you, as good as you can make), then put it on the bazaar for 200 credits. If it sells, make another and try 300. If it sells, do 400. Etc.


Happy crafting!


Cyprian Carthage (Naritus, Corellia, Coronet City)


Engineer, aspiring Droid Engineer




"May you sleep well, and dream of Droideka" -- Traditional Droid Engineer blessing

Cyprian Carthage
Master Droid Engineer in Coronet City (Naritus)
Droid Shop SE of town: 676, -5385
kasuta
Mon Jul 28, 2003 7:14 am
#20

I still can't believe some people get 1000 credits for those things. Even the 30% powerups. I sell mine for 300, they move quickly, I can make them fast and they just don't take a lot of materials. I keep slowly increasing the prices,and they're still moving--but I don't think I'd ever charge more than 500 credits, I just don't see a big market for that in my home city ofCoronet.



____________________________
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PadawanChong
Mon Jul 28, 2003 7:15 am
#21






LstInSpc wrote:
So many grinders give them away though...




Grinders are not concerned with putting out quality power-ups though... So if they want to give them away, then end-user is not getting a good product. Soon as he/she sees one of my power-ups that increased max damage by 15% and min damage by 30%, they'll start paying real quick.



============
GermainePropane on Virtue - City of Heroes. The best combat system in an MMO.
Lvl 43
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PadawanChong
Mon Jul 28, 2003 7:21 am
#22






chickendreamer wrote:
I've been charging 600 credits for powerups that give 10% in one stat and 20% in the other and been having no problem selling them. I'm sure when I start getting 15% and 30% power-ups I won't have a problem selling them for 1500-200credits aswell.




Holy crap! I will be the first to say you overprice your units and if people are suckers enough to buy them, more power to you. But look at your example. 10 units of materials and you're charging anywhere from 150-200 cr. per unit in the end result... Way too overpriced.


I actually feel guilty selling them for 450 a piece and I actually DO get them to the 30/15 range.




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GermainePropane on Virtue - City of Heroes. The best combat system in an MMO.
Lvl 43
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CocoonOfHorror
Mon Jul 28, 2003 8:45 am
#23

I have been charging between 400cr and 500cr for my 20% to 30% powerups. I dont even bother with powerups that are lower on the bazaar since you can only sell up to 25 items. I make a judgement call from what people are paying and what i would pay for it.


They are flying off of the shelves, and I think it also helps people find my itmes since they can sort the items by price and jump down to mine. Who wants a +0.08889% powerup for 50cr?

FooManChoo
Mon Jul 28, 2003 10:39 am
#24

I make powerups in the 25% range and i sell em for 300crs. I put 25 at a time as that is as many as i can sell and usualy sell out in about 2-3 hrs time. I keep most of the hot-wireds(+%max dmg) for myself but do have a sort of a contract with a PA that buys em from me.



Chuck Noris - Master Swordsman, Master Pikeman -
FACED 17 LIGHT KNIGHTS AT ONCE AND SAW ONE WALK AWAY!!!!
*****Is owned by Tina and spanked by her often!!!!*****
Gold'Ranger - Project Power Ranger
TheRogue00
Mon Jul 28, 2003 10:52 am
#25

As of late on the Chilastra server on Tatooine I have been making 81% efficiency powerups which generally yields 27%+ Primary stat and 13+ on secondary stat and occasional 4%+ on a third stat but mainly a primary and secondary stat. most the time i stick with the 10cred/1% rule for pricing but if its a stat that is generally in higher demand i sometimes up the price a bit. I.E. i have several Max/Min dmg powerups that are roughly 27% max dmg and 13% min damage which by the rule i follow my base price would be around 400 creds but since this is a powerup that generally sells well for me i up it to the 500-600 cred price range and I am still having a hard time keeping things in stock. and whatever i dont sell i either drop the price a bit on them and relist or hand them out to my buddies for the meager UXP you get for them using it. ) but thats just my 2 creds worth.



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Lebo Wedack
Novice Armorsmith/Surveyor/Engineer
Chilastra Galaxy
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