Artisan Archive
Thread: What is the avarage cost of vehicles?
ImpKleaner wrote:
Dont forget that the vehicle autoheal exploit is being used constantly. I expect that when this gets fixed, vehices will be sold ALOT more often across all the servers.
You are obviously confussed. There isn't a vehicle exploit. And I will add that known exploiters have been locked out of SWG.
I usually charge around 14K for a x34, 21K for speeder, 28K for swoop, but it depends on quality (95%+ swoops I generally charge 36K+)
Dnelle wrote:
When you are figuring the cpu how do u figure the cost according to the durability?
Well, it depends on the resources you use.
High quality resources are usually more expensive than others.
For example, to make a vehicle with durability around 95-96%, you would needSteel/Iron with SR 990+ and Copper/Aluminum with SR 900+. These high quality resources arepretty rare and you only see them spawn every once in a while. Resources with high SR tend to have high UT, CR and HR also. This basically means other crafters in other professions are looking for it too.
To be more specific,an example of SR 990+ steel would behigh quality Duralloy Steel.Duralloy Steel is usuallyin high demand from many professions because they generally have great stats accross the board.
Duralloy Steelwith this kind of stats will sell easily at 5cpu, maybe as high as 10 or 20 depending on rarity on your server.
So, if you were to useDuralloy Steel for vehicles, you would basically be better off selling the steel itself at 5cpu to any weaponsmith than to make vehicles using them andcharging under 5cpu.
If you use junk resources, you will still get something like 50% durability from a perfect experiment. Since most junk steels on my serverare soldfor around 2.5cpu, I charge 3cpu if I were to use junk materials.
Its kinda hard sinceeveryone has their own pricing methods. I just set my minimum and maximum and arrange everything in the middle accordingly. Anything under 65% durability, I consider junk and sell for 3cpu. Anything above 90%,I consider high quality and sell for 6cpu.
CheeseBurgerAnimal wrote:
ImpKleaner wrote:
Dont forget that the vehicle autoheal exploit is being used constantly. I expect that when this gets fixed, vehices will be sold ALOT more often across all the servers.
You are obviously confussed. There isn't a vehicle exploit. And I will add that known exploiters have been locked out of SWG.
Umm, CheeseBurger...
I think you have no idea what you're talking about.
There IS a vehicle exloit that pretty much everyone is using, whether they know it or not.
It is a known bug and has been out since vehicles got released.
I would think 90% or more of the people with vehicles have used this exploit at least once, whether intentional or not. I don't think SOE will EVER ban anyone for this.
ImpKleaner is correct and I agree with him 100%. We need to get that bug/exploit fixed.
Shock resistance is the only important attribute. The higher the shock resistance the higher the hit points you can achieve through experimentation.
Areva
Master Artisan, Master Medic, Novice Combat Medic
Retired - Master Marksman, Master Scout