Artisan Archive
Thread: Do harvesters now really stop when out of maintenance money? Do they keep degrading then?
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Spelter
Fri Jul 11, 2003 11:52 am
#14
The reason they need to keep degrading once maintenance is exhausted and they shut down is so that new building lots will be freed up. If this didn't happen, thelandscape would be littered with abandoned harvesters. Trust me, if you gather resources, you don't want that.
I agree that it would be nice if they kept working once maintenance ran out. I would like to see them just steadily be reduced in efficiency. So at 100% they harvest at 2kg/hr, but at 50% status they harvest at 1kg/hr. That should reduce a lot of the incentive to not pay maintenance.
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