Artisan Archive
Thread: Survey mission problems
Sub, did that resource just pop up? Are you able to sample it?
New resources dont' work for sampling or missions.
/shrug
You got me. I haven't had a chance to mess around with the survey missions since the change.
i normaly dont mind a good challange,but this is getting stupid.
with 8 harvesters,a factory,house and 3 vendors almost all of my money goes into paying maintiance for these.and im having a hard time selling any of my weapons.i have tech lvl 4 and firearms 2 so i knew it was going to be awhile before i can really start to sell anything.i expected this.i figured once i got to advertising 3 i might be able to sell something,but of coarse that skill dont even work half the time.
now i do have novice carbineer,so i can atleast defend myself when checking my harvesters or doing missions,or whatever.surveying missions up to this point were my only viable way of making any money untill i can start selling my wares.not anymore.with the upcomming changes to vendors im going to be forced to drop all but one vendor and only keep a minimum amount of items on it to try and sell.
money sinks are a good thing,but they are putting them in all the wrong places.im still going to be a master weaponsmith,its just going to take me a lot longer to get there.
Believe me, I understand the frustration. But I think ya'll are assuming a bit much. I'm a novice pistoleer, which is semi-high in fighting skills (well unless I'm pvp'ing of course- anybody can kick my butt there). I also happen to be working my way up (slowly) to master wpsmith and i'm messing around with novice tailor for fun. I am, basically, a crafter and not a fighter. I would love to do more destroy missions though - but at my level, the typical payout for missions is about 300 credits each. (Faction missions pay a little more for me - about 400 credits each, but also have added dangers with them because it makes me vulnerable to pvp attacks)
So, quite honestly, I've been getting all my money from survey missions. Am I happy about this patch? No. Is it still a much easier way for me to make money than going out and killing stuff? Yes! Ok, I don't get any experience from it (yes surveying experience but I've been maxed out on that for weeks and weeks) but to pay to run my harvesters, it still works.
If you're frustrated by all the running - don't run! Yesterday Idid survey missions for about an hour and a half by travelling back and forthbetween Mos Entha - Mos Eisley - Mos Espa, after I wrote down what concentrations were high in each city. Yes, it costs you 110 credits for each run. But even if you're doing the lower-level survey missions, you make about 1800 for 2 and pay 110. Takes at the most 15 minutes? (if you miss the shuttle by like 20 seconds, which I did MANY times lol). Also, be smart and avoid the laggiest cities! I am based in AH but didn't go to Bestine or Anchorhead for the survey missions, because of the extra loading time.
Anyways, just a suggestion.
Esmer, Bloodfin
Oh come on, still the easiest way to make money.
I chose a terminal. One close to the city edge. I pick a direction and run with num lock until i reach 1024m. If i hit a rock, i go back and try again. Once i find a nice 1024 path with no rock/blocks, i get my tools out and survey everything. Until i get one thing over 75% (inert petrochem around Espa). Then i **edit**ing stick a harvester on it, **edit**, may as well exploit the spot.
Then it's: get 2 1800 missions. Aim. Numlock. Jerk around for 2 minutes. Come back. You should be blocked in your harvester (hehe). Survey. Cha-ching 3600. Aim. Num Lock. Jerk around. Come back. You should be blocked on city. Rince, repeat.
as usual they did a quick fix that ended up screwing the profession that the missions were for in the first place.
I'm not an artisan, in fact I have only novice artisan but I have some intermediate pistoleer skills and am able to make 30K+ an hour easily without putting myself in danger using survey missions. Now I would have to say that these missions are easily exploitable by all combat classes which seems like kind of an issue.
Rather then have the payout tie in directly with actual artisan skills they instead screw everyone including artisans by doubling the distance(and in trying to do so broke it all together).
Am I the only one getting tired of these "when in doubt, screw it up" updates each day? Its like "oh look people are making money, well we can fix that!" ![]()
I'm really pissed about this change. Having the missions be at 512m away was a good thing for everyone, making me think why did they change the distance. They think it was too easy for us making money? I don't understand why they had to change this, was some one crying about it. I cannot believe anyone crying about it. HEY DEVS, change it back to the old way and look into fixing real problems.
If you don't mind taking shuttles between towns, then the missions aren't so bad. What I've been doing is finding an 70% or higher resource next to the Artisan Mission terminal in two cities and getting missions tailored to each one. Doing this between Bestine and Mos Espa, I was spending 230 credits for every 4 missions. Even after paying the ferryman, I was still netting 5500+ credits for the trip.
Boring?Very. Cheesy? Very. Easy to accumulate cash with **no** risk? Yes. I earned about 50000 credits last night without putting forth an effort. This more than covers the 15000 a day I'm paying out to maintain 20 lots I have filled.
Good things come to those who wait. In this case, it's waiting for the next shuttle.
Cheers!
Subcriminal wrote:
Confirmation that survey missions are borked: I am standing on a 73% concentration of metal that is 1459m away from the mission terminal and the mission will NOT complete. I am not getting a "you are too close" error message, yet this mission will not complete.
Anyone have any vaseline?
I have a similar problem. I cannot complete any survey mission for minerals or chemicals, only gasses work for me. (This even before the 1024m patch) There haven't been any reactive gasses on Corellia for awhile now, so I've been limited to running missions for Inert Gas. It sucks, but I still made quite a bit of money, since I have finished the marksman pistol line. They really need to fix these being based of weapon skills.
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Alkiera Kerithor
Tailor on Hold
Kauri, Corellia, Coronet
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Waho wrote:
Yup, used to make 3600 in five minutes, now it'll take ten. Still pretty good cash.
How do I get missions that pay 1800 each? I am on the Bria server, planet Corellia, and all I can get are missions with a maximum payout of 900 credits each. Any information about this would be appreciated.