Artisan Archive
Thread: Harvester Setup Macro
Phat_D_Har
Tue Dec 28, 2004 12:22 pm
#14
Fodder650 wrote:
/harvesterDeactivate - turn off harvester
/harvesterActivate - turn on harvester
/name [name] - will change the name of the structure to [name]
/destroystructure - will initiate the prompts to confirm and then redeed the harvester
/harvesterSelectResource - ???? (if anyone gets this to work, please let me know.)
Hmmm...so long as /harvesterSelectResource isn't working, /harvesterActivate seems broken.
Can our Guru post on the Dev boards questions about that? And also ask whether there is a command to intitiate the dialog to retrieve everything from the hopper? There has to be some command, after all the interface is sending something back to the game server.
Finally, we seem to have covered alot about aliases, but how do you delete one after creating it?
Phat_D_Har
Tue Dec 28, 2004 12:38 pm
#15
Dpjarrett wrote:
Phat_D_Har wrote:
Finally, we seem to have covered alot about aliases, but how do you delete one after creating it?Your aliases should reset each time you restart the game. That's why people will often write macros to set all of their aliases for them; that way you don't have to manually type in your aliases every time you start playing.
Can't speak for anyone else, but mine are permanent. I have several that are over a month old at this point, particularly my chat aliases (friends on other servers).
Fodder650
Tue Dec 28, 2004 12:56 pm
#16
They are permenant. Where you delete them is in your alias.txt file under \program files\starwars galaxies\profiles
Dpjarrett
Tue Dec 28, 2004 7:16 pm
#17
Interesting. Is there a setting that anyone knows of that clears your aliases each time? I've checked the game options a few times and I haven't found anything. However, my aliases, as well as those of some of my friends, reset each time I log into the game.
Fodder650
Wed Dec 29, 2004 9:44 am
#18
None that i have seen. You might want to bug the alias's deleting. Since thats the first i had heard about it.
refleks
Mon Jan 03, 2005 11:58 pm
#19
Pretty nice, altered mine to a little less, mant/power, not that rich 
And made one with just status, so speed by on my swoop and check... pretty nice indeed, Thanks alot...
--Qilue-UCW--
Wed Aug 03, 2005 8:43 pm
#20
Anyone else notice that useing
/setpermission admin [Name];
More then once removes the person too?
DesktopSaki
Thu Aug 04, 2005 2:00 am
#21
/harvesterActivate does work, I use it all the time (hotkeyed). You just don't get any feedback message from it. It comes in very handy for those times when you open up a harvester operation screen, and it says it's on when it's not because the resource shifted out. Lets me select and restart without having to re-open that blasted screen.
Phat_D_Har
Thu Aug 04, 2005 7:18 am
#22
--Qilue-UCW-- wrote:Anyone else notice that useing
/setpermission admin [Name];
More then once removes the person too?
Yes. That's why you don't run the macro twice on the same harvester! Earlier in the thread there was a discussion of the /setPermission command that you can use it to add/remove individuals.
Alukolli
Thu Aug 04, 2005 9:43 am
#24
yes great. but after the patch today /pay xxx dosent work
another screw up of soe