Artisan Archive
Thread: Crafting results
-T
Traigus wrote:
Doesn't matter, Devs have posted that they are taking the craft change back out on Wed.
-T
True, but I would imagine this crafting proposal will get tested more thoroughly than it ever could be on test center. The sheer variety of resource combinations and skill point setups on the live servers is just not there on test. I'd hope the feedback from today will show what the crafting proposal does right and what needs to be looked at again.
-T
I take it that you were just grinding XP, rather than actually playing Artisan....
A special thanks for the help.
As the matter I could found the best resource I could and run several experiments to get the best item. Actually I got a modest +4,86 but I could understand well how experimentation works using it also for medic items. I had fun in learning that. I crafted a complete set of surveyers and tools and now I'm crafting and put on work some harvestors for wind, mineral, chemical and so on. I understood that I can put and run herversters till dropping Artisan, right?, because there's no certification. Lol, If I only had know this before I'd not have lost hours in collecting directly som resources in k-quantity ...
I crafted 4 speeder with the best shock resistance I found, above 900 in any case, hoping to sell the vehicles for good prices or for my future use.
Finally I did Master Artisan for holo1 request but when I tried it a little I found that it's a very nice profession.
Have fun!
Opith Adisa