Artisan Archive

Thread: Doctor Bag?!?!?

Guruweaver
Sun May 01, 2005 5:34 pm
#14

/shrug

Thought it best to be frank.

Guru



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Cafa
Sun May 01, 2005 7:48 pm
#15






Guruweaver wrote:
/shrug

Thought it best to be frank.

Guru





TY, straight talk is needed these days.


Fivo





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Elyssa
Sun May 01, 2005 7:51 pm
#16






Ravvii wrote:

Hey I dont mind how they use em or dont use em! $ is $



Normally, I would agree but just don't go insane with the logistics of trying to figure out how to store and sell them.




------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

Khristen
Sun May 01, 2005 8:30 pm
#17

LOL Should have checked here first. Made one, thought it looked cool so I made three more to stick on vendors. Now I can't get them out of my tool even though I dropped one in a house.


I've got medical enhancements now, too, on a timer. It's really strange.






| Khristen Lockslett Barezz |
| Galactic Senator |00

Owner of The KhrisNea Companylocated in Kor Spera,Corellia, Naritus-730, 1195
Phonelesscord
Mon May 02, 2005 9:34 pm
#18

meh, as long as they sell for 10k, I dont care if they wanna buy em.



WSacbut TromboniumW



`Monk of the Sarlaac`


R.I.P. SWG-April 26th, 2005


pugguh
Mon May 02, 2005 10:58 pm
#19

whats the point now when doc has no meds anymore to store.....this was a good idea 14 months ago and to see it now is just insulting in a way...former doc here of course..........



Czar'rok- medic (sig under construction....)
"Our enemies are innovative and resourceful, and so are we. They never stop thinking about new ways to harm our country and our people, and neither do we."
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Nema0879
Tue May 03, 2005 8:20 am
#20






pugguh wrote:
whats the point now when doc has no meds anymore to store.....this was a good idea 14 months ago and to see it now is just insulting in a way...former doc here of course..........





according to the doc corre thats exactly what they are, a left over idea from an old version of the cu that they forgot to remove when meds still existed




~~~The only place success comes before work is in the dictionary~~~
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"All southerners, are insane and most especially is the Southern woman insane. The Cult of Southern womanhood endowed her with at least 5 totally different images and asked her to be good enough to adopt all of them. She is required to be frigid, passionate, sweet, bitchy, and scatterbrained -- all at the same time. Her problems spring from the fact that she succeeds."


PurpleWarrior
Thu Jun 02, 2005 8:47 am
#21






Guruweaver wrote:
Hey all,

Don't waste time or resources making these.

More info to come.

Guru





More info? Pray do tell?


I had to do a search to find anything out about these and this is what came up





Ex-Combat Healer from Hell, FistFighter, Pokemon Trainer and Guntoter
Trying out Commando
Flatfingers
Thu Jun 02, 2005 1:46 pm
#22

Yep, I knocked a couple of these out as well... and when I say "a couple," I mean "ack, what in the world?!"


The first one was no problem. Then I tried to make a second one and got a complaint that I couldn't have another one in my inventory. Sure enough, these things have an "exclusive" flag set.


OK, I thought; I'll just go pop this one onto my general equipment vendor, then go back and make another two or three and put them on the vendor one at a time. Heh. Clever me.


So after loading that first bag on my vendor, I went to craft another one... and got another error when I tried to start up my crafting tool -- this time telling me that there was already an item built and I wouldn't be allowed to start another session.


After flailing around for a few seconds I figured out how to access the output hopper, and retrieved the second doctor bag that I'd previously made (but couldn't hold).


Then I tried putting it on my vendor... and discovered that even the vendor can't hold more than one of these at a time. Heh. Not-so-clever me.


"Well," I thought, "OK, I've got some basic medical training, let me see if I can actually use this puppy myself to hold some of my stims." Er... no. I couldn't get one steenkin' item to actually go into this bag. Did I miss something obvious? Or do these things just plain not work?


The one that was on my vendor sold the first night it was there or I'd have removed it and burned the thing; I have no desire to rip off my customers by selling them brokenstuff.


Arrgh.


--Flatfingers

GraySeven
Thu Jun 02, 2005 3:21 pm
#23

Make some. Then, when they remove the ability to craft themfrom the game, every "Doctor" will want the no longer craftable item to decorate their houses with.


Its the same reason I bought up 40 4-slot armor boots that haven't been "set" to an armor type yet. They don't get hit, and still hold armor attachments...


Got some glove too.


Anyone try a factory run yet? Can you hold a crate of them? Or does it rip a hole in the game/space/time/frito continuum?





Vahl Arturin - Elder Ranger, Elder Bounty Hunter, Elder Rifleman
&
Vaylis Arturin - Elder Armorsmith
Starsider
"The burning is love"

GlargTheKelfn
Fri Jun 03, 2005 9:47 am
#24

read this today:
http://forums.station.sony.com/swg/board/message?board.id=Forcesensitive&message.id=77192&jump=true

something about one of the fs quests mentioning needing a dr's bag...

i did sell one yesterday...




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Killed by poor gameplay and developer mismanagment

Elyssa
Fri Jun 03, 2005 9:55 am
#25

I can't say that the quest isn't bugged, but I didn't need a doctor's bag to do it.
In fact, they didn't exist back then so it's unlikely that they'd have added them to the village just for the sake of adding them.



------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

racer383
Fri Jun 03, 2005 11:26 am
#26






Guruweaver wrote:
/shrug

Thought it best to be frank.

Guru




Thought you were Guru?



- Koridane
SOE loves to take baby steps. Unfortunatley its just before they PUNT the baby!

"Dear SOE: Thank you so much for the time and effort you have put into the NGE." - Blizzard
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