Artisan Archive

Thread: WHATS THE BEST WAY TO GAIN SURVEY EXPERIENCE?

MadMike84
Sat Jul 17, 2004 6:01 am
#1

just wondering what everyone did to get master artisan and that survey exp... just worderiging




SHIPWRIGHT VENDOR -4171 3350 outside of theed 1km
-= $ Makalious $ =-


aldure
Sat Jul 17, 2004 6:24 am
#2

Find a nice high spot of anything, and sample away



--------------------------------------------------------------------------------
Crew Island General Store. Just out of Coronet (Chilastra) at -1478 -5520 Arissi General Store and Cantina. Just out of the Mining Outpost on Dantoonie at -1251 2029
--------------------------------------------------------------------------------
Locs
Sat Jul 17, 2004 1:16 pm
#3

THERES A SURVEY MACRO!!!!!



llllll Loc - Elder Jedi - CA
llllll WOOKs - Wevil Banker - CA

llllll Squeeko - Sneaky Butt Hole - CA
llllll Loot - Swoops - Faction Items - Rewards
llllll -1268 3862 (Rori, Vanmoriel)

Oeme
Sat Jul 17, 2004 5:04 pm
#4

im on some 97% gas an cant seem to get good harvest's i only get like 1 out of 10 the others i fail
Knives10
Sun Jul 18, 2004 12:05 am
#5

find a high resource of anything and then set up a macro



Allucard Hellsing
Master Teras Kasi
Master Swordsman
Master Brawler

Locs
Sun Jul 18, 2004 3:47 am
#6

Every 1 asks this, and no 1 seems to understand.


You automaticly thinkg that any old survey tool will do, if thatw as the case there would be no need to experiment on then, get a Master artisan with 950-1000 conductivity copper to make you a tool, that will end up in the 97% region, thsi will help you with surveying imensly. I didnt get ths b4 coz i just used any old tool, but i just make mine as best as possible now and its so much easier


Hope this helped



llllll Loc - Elder Jedi - CA
llllll WOOKs - Wevil Banker - CA

llllll Squeeko - Sneaky Butt Hole - CA
llllll Loot - Swoops - Faction Items - Rewards
llllll -1268 3862 (Rori, Vanmoriel)

Rugoe
Sun Jul 18, 2004 6:20 am
#7

Don't forget to grab some Action and Mind foods. They'll help you stay out sampling longer, and if secondaries are buffed as well, regenerate faster when depleated.


Rugoe



Tuskens Bane, Tatooine 61465
Obar-Tolalli
Sun Jul 18, 2004 8:41 am
#8

So what benefit do you get from an experimented survey tool?

-Obar.
BlueMilk
Mon Jul 19, 2004 3:31 am
#9

Yeah. I don't think that survey tool quality matters at all.



------------------------------------------------------------
Zenox Bochastle


The Z.Bochastle Company
Starsider

Sunakk
Tue Jul 20, 2004 12:32 am
#10

If survey tool quality matters, I'd like to see some data backing it up. I know you can experiment on them, with conductivity being the only variable. But it doesn't show the effectiveness in the window. So either it doesn't make a difference, or the devs still haven't thought it necessary to let us know about it. I guess that wouldn't surprise me, since they still haven't shown vehicle hitpoints in deeds, which would help vehicle shoppers a LOT.



_________________________________________________________________
CANOM ACI, Twi'lek, Chilastra -- Master Bounty Hunter, Master Pistoleer
GROZOMERO, Wookiee, Valcyn -- Master Doctor, Combat Medic
Contributor to SWG Wiki -- a great SWG Information Source
_________________________________________________________________
Locs
Tue Jul 20, 2004 11:52 am
#11


I could run a test ?


Tool Type Amount of times Surveyed Amount of times Survey Success % Success Rate


@@% 10



@@%10



@@%10



@@% 10




Shall i do this coz its still a bit of a mystery, Whether Survey tools experimentation PTS affect its Effectivnes at Extracting Materials??



llllll Loc - Elder Jedi - CA
llllll WOOKs - Wevil Banker - CA

llllll Squeeko - Sneaky Butt Hole - CA
llllll Loot - Swoops - Faction Items - Rewards
llllll -1268 3862 (Rori, Vanmoriel)

Krawid
Tue Jul 20, 2004 1:31 pm
#12

I also used a macro for my sampling like pretty much everyone else. I didn't bother with stat migration (this was before it required ID's to do it) and I didn't bother with food or spice either.

I simply found a high concentration resource sampled away using this macro.

/sample;
/pause 60;
/sample;
/pause XX;
/stand;
/sit;
/pause YY;
/ui action toolbarSlot00;

XX = time it takes for your Action and Mind to drain in seconds
YY = time it takes while sitting down to recharge Action and Mind in seconds

As for the toolbar slot thing, at the time I didn't know about the /m thing to restart a macro without it being in the toolbar. Also the /pause 60; /sample; are in there because everyone once in a while you get a message saying that you found a high quality resource and it requires you to make a selection. By doing this it allowed me to be AFK sometimes without it getting stuck. I didn't AFK sample much but I did occasionally. If there is nothing wrong and that mesage doesn't come up it will just say you are already sampling and won't affect anything.



2LT Krawid EYka | SSGT Tahiri Veila
DogWear Clothing and Armour
League of eXtraordinary Beings | League City, Dantooine
Veterans Retreat, Lok
GF6Q GRAND CHAMPION
Sigrun
Wed Jul 21, 2004 12:22 am
#13


1) Migrate your stats so your Action and Mind secondaries are ~ 700 each. If they're lower, change the time in the last pause in the macro to be longer.


2) Find a great density - well, at least a good one. The better it is, the quicker you get exp.


3) Create this macro and name it sampleMacro:


/kneel;

/pause 5;

/sample;

/pause 5;

/stand;

/pause 5;

/kneel;

/pause 20;

/m SampleMacro;

4) Run the macro with this command: /m sampleMacro


5) Stop the macro with this command: /dump



To the best of my experience and knowledge, the quality of the survey tool doesn't mean jack, and I've been mining since Beta 3.




Ingame Names: Sif @ Bria, Chilastra, Flurry, Naritus, Starsider | Hiordis @ Kettemoor | Freya @ Tempest
Quotable: It's pretty freaking underwhelming when the story turns out to be you, alone, in a field, for two weeks, punching toads. | At least SOE lasted a year before they went Turbine on us.
Page 1 of 2
Previous Next