Artisan Archive

Thread: pettition to get C12's artisan made ! !

JeCy
Fri Nov 05, 2004 11:41 am
#1


yup, i know many of you will cry foul on this one but they should be.


And this is the logic,,


first, though not the main point, weapon smiths have soo many schems, just like any other crafting prof.. Most ws dont make um.. i have found very few on any vendor. Its about as rare as a good CDEF.


second, the artisan could use some love, as most of there stuff is not all that popular,, should call um master power up makers,,


but third,, and this is the MAIN point..


EVERY OTHER NON CERT WEAPON,, is made by a artisan. C12's are non cert. and should be treated as such.


Also artisans make fireworks which basically a grenade in a different package, a metal casing instead of paper.


Besides untill this FS crap how many of you acually made and sold these?? Be honest. I worked with my buddy and sold these in crates of 25 for 5k and they never sold till this, well a few here and there but not many.I was one of the few that had a complete stock of CDEF's and sliced to boot.. +100 damage on a cdef pistol.. : ) C12's fit right in on my non cert vendor. Nowthe weapons smiths that are making these are selling um for 25-50k a crate, well the ones that are selling um that is.They take practicallly nothing to make um and if you ask me its a total rip off to charge that much..


Je'Cy Dax
Dpjarrett
Fri Nov 05, 2004 12:31 pm
#2






JeCy wrote:



second, the artisan could use some love, as most of there stuff is not all that popular,, should call um master power up makers,,






Most of our stuff not that popular? Master Power-up makers? So... all those vehicles that people on my server are riding around on, are they not popular on your server? And do weaponsmiths, droid engineers, armorsmiths, and architects on your server not make anything other than low level equipment that doesn't require master artisan components?


Seriously though, I wouldn't mind seeing the C12 grenades moved into master artisan, but I wouldn't use "our stuff is not that popular" as an argument for it.


Additionally, I don't think a petition here on the forums is going to do much for you. The following is a quote from Tiggs (Assistant Community Manager SWG) that you might find interesting:


Actually we had no knowledge of your petition.In my opinion, petitions do nothing butforcepeople to takesides on somethingbecause they are afraid what others may think if they don't see their name on the list. I have never read petition threads in the past and I will not begin to do so on these forums.


That's a direct copy and paste from a thread on the game guides forum. It's kind of disheartening really because she doesn't give any indication as to how the players can make their voices heard, but there you have it.


Anyway, for what it's worth, I'd throw my support behind a movement to get C12's into master artisan.



Kyyle Pellow
Vehicles k Drugs
- By Kyyle
If it doesn't say "By Kyyle" somebody else probably made it.
Coronet, Corellia 752, -5058

Funkbacca
Fri Nov 05, 2004 12:39 pm
#3

I don't think they should JACK to C12's until they fix the bug that prevents wookiees from using them at all.

/pout



"Let the Wookiee win."

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Also see my vendor on Dantooine @ 5141, 3389
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ChimiMyles
Fri Nov 05, 2004 2:43 pm
#4







Dpjarrett wrote:


It's kind of disheartening really because she doesn't give any indication as to how the players can make their voices heard, but there you have it.



Actually, that's the purpose of having a Correspondent. They are your voice.




Chimi
--== Valor ==--
--== Tarquinas==--
--== Teras Kasi Master / Fencer ==--
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Guruweaver
Fri Nov 05, 2004 3:32 pm
#5



ChimiMyles wrote:


Dpjarrett wrote:

It's kind of disheartening really because she doesn't give any indication as to how the players can make their voices heard, but there you have it.


Actually, that's the purpose of having a Correspondent. They are your voice.



Indeed.

I dropped a hint in my comment about the Combat Upgrade. You've got six Artisan representatives in there. The CU includes possible changes to weapons, armor, and the crafting of said.

A -> B

I'm not saying what you suggest will happen, but rest assured that this suggestion, plus many, many more will and are being carried forward to the appropriate folks in the appropriate ways. It's my job.

Guru



--
Former Artisan Correspondent
Eoto LightDark, MIA, TestCenter
Noeco, Trader (Engineering) Chilastra
Atren, Medic, Chilastra
Dpjarrett
Fri Nov 05, 2004 3:35 pm
#6






Guruweaver wrote:

rest assured that this suggestion, plus many, many more will and are being carried forward to the appropriate folks in the appropriate ways. It's my job.

Guru





And this folks is why we have the: Best. Correspondent. Ever.



Kyyle Pellow
Vehicles k Drugs
- By Kyyle
If it doesn't say "By Kyyle" somebody else probably made it.
Coronet, Corellia 752, -5058

Guruweaver
Fri Nov 05, 2004 3:51 pm
#7



Dpjarrett wrote:


Guruweaver wrote:

rest assured that this suggestion, plus many, many more will and are being carried forward to the appropriate folks in the appropriate ways. It's my job.

Guru


And this folks is why we have the: Best. Correspondent. Ever.





Wow!

That just made my day.

Thanks!
Guru



--
Former Artisan Correspondent
Eoto LightDark, MIA, TestCenter
Noeco, Trader (Engineering) Chilastra
Atren, Medic, Chilastra
JeCy
Fri Nov 05, 2004 4:11 pm
#8

Well just soo you know where im comming from,.,


Ive been a master artisan since.. last august,, and trust me the stuff just doesnt sell.. maybe its just me /shrug


I have had crates of master artisan stuff, full line of food, clothing, power ups, CDEFS,. i only sell max sliced ones,, soo they are 46-75 with out a power up,, personal harvesters,, and creafting tools.


the food rarely sold, i stoped making it, chefs is better, cept for a couple things they cant make..


CDEFs, i got the occasional newbie, or person that couldnt use a normal gun, aka dancer, crafter, medic.. maybe sold 2 a month


clothing, rarely did any of this sell, they all want tailor stuff,.. though wookie garb, boots, and shorts did oky but with the color palet litmitaion they just goto tailors..


crafting tools, maybe 5-10 a month i sell um for 300 credits, for 14.98's


master artisan stuff, even selling this stuff at 2500 credits a crate of 25 i would go months with out selling any. Even my stuff for crafting stations didnt sell, and that was 99% parts in 90% micro suites getting a 43.%%% station


power ups, i stocked a vendor with 500 4 weeks ago, i have sold 10 soo far


Paint kits, now with 2k calls, i dont see much repeat bussiness, well unless someone wants to change the color,,


SOo that leave vehilces,, yea they sell well, let me reprhase that, Swoops sell well,, about 20-30 to 1over the other 2.


My prices are not high,, most of the stuff i sell at 3-4 cpu and my prices are lower than 95% of the artisans on the server.. the stuff just dont sell. My droid vendor, armorer vendor, resource vendor, harvester/house vendor,, and drink vendor all sell lots of stuff soo its not a traffic thing,.. its a noone uses the stuff thing. i love being an artisan and the 1 or 2 people a month that say wow you have the best cdefs i have ever seen keeps me making um It certianly aint for the moeny. Just thought maybe someone would throw us a bone : ) i love c12's i use um all the time,, its the best non cert weapon there is 1k + with a power up woot i can kill something


soo maybe im biased that i love um soo much, but they are non cert, soo to me they should be ours : )


Ohh one more thing guru, any word if they are ever gonna change the schem for CDEF to include enhancers? bone armor can, the food can, the clothing can.. why cant i put a tissue in my cdef blaster, or a tooth in my dagger?



Je'Cy Dax, close only counts in horseshoes and hand grenades ! !
Giamai
Fri Nov 05, 2004 9:27 pm
#9

i will admit i'm making a killing on crates of c12's these days but with that said...


i'm also selling2-3 crates of powerups for grenades for every crate of c12's...and people come back for more. This is an artisan product


half of what it sounds like you need to do, is connect with other crafters. and move your vendors to a good mall with lots of vendors. i may be living high on c12's but up until1 month ago, i was making way more money on vehicles and repair tools than grenades. when you restock your vendors, advertise on the trade forums. stuff sells out pretty quick that way. since c12's are very slow without the grenade pups so they are almost required imo.


commandos are really notcommon so they are a niche market for the other grenades.


i expect that the c12 grenade thing is temporary...the combat revamp is coming and will change how all crafters do business. c12 grenades may well become an artisan product and at the same time become outmoded if xp awards getting altered.


this will be about the same time that wookiee certs get fixed







TGiamai Oewai (Elder Jedi without a clue)T
T Giaman Srawhe, 12 pt MWS [GS] Weapons, near Theed -3955, 3322T
TGiavamai Oewai, Where's the lewt?T
T Ahazi T
T*Not everyone who wanders is lost...*T
-Redux-
Fri Nov 05, 2004 10:22 pm
#10

Sorry, but C12's are the realm of the weaponsmith.


It takes both warhead fusing mechanisms and and light warhead mechanisms to make C12 grenades. Both are WS schemes, so unless you want to buy those from WS's there is no reason to give you C12's. And don't even ask for those schemes. Fusing devices are used in every muntion and light warheads are used in several of the grenades. The last thing they need to do is nerf weaponsmith and make us dependent on master artisans for parts.


Creating dependencies on other professions is a foolish thing to do. It will only jack up the prices of items even more.


You need to find a way for them to fix Master Artisan without nerfing another profession.


Oh, and yeah, who has the swoop and vehicle monopoly? Oh yeah, Master Artisans.


Try an original idea instead of just trying to swipe whatever is popular at the moment. Sheesh.




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Giamai
Fri Nov 05, 2004 10:54 pm
#11



stamping out and abolishing redundancy

Message Edited by Giamai on 11-05-2004 09:57 PM



TGiamai Oewai (Elder Jedi without a clue)T
T Giaman Srawhe, 12 pt MWS [GS] Weapons, near Theed -3955, 3322T
TGiavamai Oewai, Where's the lewt?T
T Ahazi T
T*Not everyone who wanders is lost...*T
Giamai
Fri Nov 05, 2004 10:56 pm
#12







-Redux- wrote:

Sorry, but C12's are the realm of the weaponsmith.


It takes both warhead fusing mechanisms and and light warhead mechanisms to make C12 grenades. Both are WS schemes, so unless you want to buy those from WS's there is no reason to give you C12's. And don't even ask for those schemes. Fusing devices are used in every muntion and light warheads are used in several of the grenades. The last thing they need to do is nerf weaponsmith and make us dependent on master artisans for parts.


Creating dependencies on other professions is a foolish thing to do. It will only jack up the prices of items even more.


You need to find a way for them to fix Master Artisan without nerfing another profession.


Oh, and yeah, who has the swoop and vehicle monopoly? Oh yeah, Master Artisans.


Try an original idea instead of just trying to swipe whatever is popular at the moment. Sheesh.






the dev's have taken great pains already to make dependencies happen as it is, this is not a new concept


artisans are needed for several profs including ws for power conditioners and control units. chefs need tailors for trim for casks and BE's for nutrients etc. the list is endless.


what you missed in his post is not that he wants to necessarily move the c12's as they are to artisan.so rather than moving the schem for warhead fusing mech's and light warheads just moving the c12's. think of it as being more like cdef pistols which don't require BPH's. move the product and change the schematic accordingly so as to not require the higher end subcomponents.


is this a good idea is the question. the c12 requires innate certification so falls under the same category as other noncertified weaponry as being master artisan made is the logic. so in that, isee his point.


edited for spelling


Message Edited by Giamai on 11-05-2004 09:59 PM



TGiamai Oewai (Elder Jedi without a clue)T
T Giaman Srawhe, 12 pt MWS [GS] Weapons, near Theed -3955, 3322T
TGiavamai Oewai, Where's the lewt?T
T Ahazi T
T*Not everyone who wanders is lost...*T
-Redux-
Fri Nov 05, 2004 11:38 pm
#13

I see his point, but it still doesn't make it a valid one.


Why don't artisans take over all foods. Everyone can use them without certification, so why shouldn't master artisans make it like they do other uncertified items.


What about clothes? Everyone can wear clothes with out certification, so why shouldn't master artisans make it like they do other uncertified items.


I can go on, but I think you are starting to see the flawed logic of your point.


Master Artisan is a broad profession with many skills, and the building block for elite professions. It really isn't designed to be an elite profession, so stop trying to make it one. If money is your concern, pick up and elite profession and drop the parts of artisan that you don't use.






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