Artisan Archive
Thread: pettition to get C12's artisan made ! !
JeCy wrote:
second, the artisan could use some love, as most of there stuff is not all that popular,, should call um master power up makers,,
/pout
Actually, that's the purpose of having a Correspondent. They are your voice.
Dpjarrett wrote:
It's kind of disheartening really because she doesn't give any indication as to how the players can make their voices heard, but there you have it.
ChimiMyles wrote:Actually, that's the purpose of having a Correspondent. They are your voice.
Dpjarrett wrote:It's kind of disheartening really because she doesn't give any indication as to how the players can make their voices heard, but there you have it.
Indeed.
I dropped a hint in my comment about the Combat Upgrade. You've got six Artisan representatives in there. The CU includes possible changes to weapons, armor, and the crafting of said.
A -> B
I'm not saying what you suggest will happen, but rest assured that this suggestion, plus many, many more will and are being carried forward to the appropriate folks in the appropriate ways. It's my job.
Guru
Guruweaver wrote:
rest assured that this suggestion, plus many, many more will and are being carried forward to the appropriate folks in the appropriate ways. It's my job.
Guru
Dpjarrett wrote:
Guruweaver wrote:
rest assured that this suggestion, plus many, many more will and are being carried forward to the appropriate folks in the appropriate ways. It's my job.
GuruAnd this folks is why we have the: Best. Correspondent. Ever.
Wow!
That just made my day.
Thanks!
Guru
stamping out and abolishing redundancy
Message Edited by Giamai on 11-05-2004 09:57 PM
-Redux- wrote:
Sorry, but C12's are the realm of the weaponsmith.
It takes both warhead fusing mechanisms and and light warhead mechanisms to make C12 grenades. Both are WS schemes, so unless you want to buy those from WS's there is no reason to give you C12's. And don't even ask for those schemes. Fusing devices are used in every muntion and light warheads are used in several of the grenades. The last thing they need to do is nerf weaponsmith and make us dependent on master artisans for parts.
Creating dependencies on other professions is a foolish thing to do. It will only jack up the prices of items even more.
You need to find a way for them to fix Master Artisan without nerfing another profession.
Oh, and yeah, who has the swoop and vehicle monopoly? Oh yeah, Master Artisans.
Try an original idea instead of just trying to swipe whatever is popular at the moment. Sheesh.
the dev's have taken great pains already to make dependencies happen as it is, this is not a new concept
artisans are needed for several profs including ws for power conditioners and control units. chefs need tailors for trim for casks and BE's for nutrients etc. the list is endless.
what you missed in his post is not that he wants to necessarily move the c12's as they are to artisan.so rather than moving the schem for warhead fusing mech's and light warheads just moving the c12's. think of it as being more like cdef pistols which don't require BPH's. move the product and change the schematic accordingly so as to not require the higher end subcomponents.
is this a good idea is the question. the c12 requires innate certification so falls under the same category as other noncertified weaponry as being master artisan made is the logic. so in that, isee his point.
edited for spelling
Message Edited by Giamai on 11-05-2004 09:59 PM