Artisan Archive
Thread: In Dev Artisan
Here are a bunch morefrom the listthat appear toapply to us. You really should read the whole list. If all these reallyare implemented, it will be a big improvement:
- Missions: New mission terminals added for Artisan (crafting, and surveying missions), Entertainer (musician and dancer gig missions) and Explorer (hunting missions, and recon) mission types.
- Many fixes to crafting experimentation were made. It should be working much better now.
- You now only get UXP on components that someone else made.
- Fixed powerups to work properly when manufactured from a schematic. This means that they should function correctly when built in factories.
- Added messages for when manf stations run out of ingredients.
- Send mail to player when their manf station runs out of power.
- Examine: display crafting tool effectiveness in attributes
- Waypoints: fixed bugs with waypoint naming
- Waypoints: fix waypoints being deactivated when traveling
There are a bunch more listed under "Crafting".
TheRogue00 wrote:
yeah I and my other artisan friend hate that bug big time. Thanks for pinning down exactly what we were doing while surveying to cause this... I will try to avoid it from now on until it is fixed thanks again.
If you have it happen when you are not moving, please update us. My evidence for this is strictly anecdotal, but every time I have had it happen is when I am surveying as a I move.. however... that 90% of the time I am surveying.
Regards,
Artuk
I don't think movement has anything to do with it either.
I'll play with it a little today and see if I can pin it down.
Bianca Minola
This is Not just a surveying issue. I am a scout, have no Artisan skills (ie, I dont Survey) and this happens to me at least every other session. I havent been able to pin down the cause yet though. I have to relog or shuttle to reset this.
The other bug I noticed is my Skill XP window that can be brought up on the HUD always starts blank and I have to go into the Skills window to uncheck/recheck the HUD box to make the bars show up right. This will randomly go back to blank when I shuttle sometimes.
Anyway, just letting you know that the Waypoint problem is Not only an artisan issue.
Thadar, Tarquinas
I know it must be obvious, but what does this statement mean:
"You now only get UXP on components that someone else made."
My understanding of UXP was that I got it when other people used items that I crafted. Is this still the same?
I read this statement to indicate that there was a bug where you got UXP for using items that you yourself crafted, but rereading it I am not so sure that is what it means.
Any enlightenment would be greatly appreciated!
Cyprian Carthage (Naritus, Corellia, Coronet City) Artisan dude