Artisan Archive

Thread: Stoopid Noob!

Dpjarrett
Fri Oct 15, 2004 1:35 pm
#1



Well for starters, welcome back to the crafting side! Mwhahahaha! They always come back...


I would recommend that you start by working up the engineering tree. It's kind of a slow grind at first until you get the feel for it, but it's not nearly as bad as the "elite" crafting professions. All of the times that I've done master artisan (and yes, I've done it more than once) I've always started with mineral survey devices. Alot of people will tell you to grind crafting tools, but those require 2 resources and that's just one too many in my lazy mind.


Anyway, I would suggest that you get yourself a nice pile of cheap steel (you have a nice advantage with the pile of cash of yours because you can just buy up your grinding resources). After you've got your steel make yourself a couple of extra crafting tools and start crafting mineral survey devices over and over again until you get to engineering III. Once you hit engineering III you'll need to gather up a wider variety of resources because you're going to start grinding deeds for personal extractors. Yes, it violates my rule of thesingle resource required being king, but the XP payouts are worth the time/effort that it will take to find the 3-4 different resources needed.


Once you get engineering IVyou have to make a decision. From engineering IV you have to decide if you're going to master artisan, move on into one of the "elite" crafting professions, or do both. If you decide to master artisan then just keeping grinding on those personal extractor deeds until you have all three of the artisan crafting trees. I would suggest that you master artisan first and then decide if you want to try one of the "elites." I say this because master artisan is much lessmaterial intensive than any of the "elite" crafting professions. If you're not sure how you feel about crafting, I would take some time to just play around as a master artisan before deciding if you want to make the commitment to a more complex profession.


You said you have no clue what or why you are surveying. At the beginning, that doesn't really matter. The only reason to survey/sample early on is to get XP. Just find yourself a nice high concentration of anything and plant your butt on it and sample away until you've got survey IV. There are plenty of survey/sampling macros on this forum so I'll not waste the space to put one here. Generally speaking, I would say you'll probably do the whole survey tree in about 12 hours of macroing. Maybe more, maybe less.


I hope all of this helps and hasn't just been a rehash of some of the "Newbie Guides" that you didn't find helpful. If you've got some more detailed questions just post here and I'll be happy to answer as best I can.


Good luck!

Message Edited by Dpjarrett on 10-15-2004 05:15 PM



Kyyle Pellow
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If it doesn't say "By Kyyle" somebody else probably made it.
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MisterGee
Fri Oct 15, 2004 1:35 pm
#2



The first thing you need tofigure outis what you're going to sell, because that will determine where you need to focus your skill training. If you plan to sell vehicles, you need to be a Master Artisan. If you're going to make armor, you'll obviously need to focus on becoming an Armorsmith.


Regardless of what you decide to sell, the key is to be good at making what you're selling. People are a lot less likely to buy mediocre quality products than something that is well-made. To be good at making items available in your chosen profession, you'll need to be able to experiment on them during the crafting process. The more skilled you are at your profession, the more experimentation points/bonuses you'll be able to use while crafting.


The next thing to consider is resources needed to manufacture your products. To get these resources, you'll need to, a) either have loads of money to buy them from other merchants, or b) have loads of money to buy harvesters to mine the resources you need andhave plenty of available lots to place these harvesters. You'll need to be familiar with the schematics of the items you wish to make in order to know what resources you'll need to mine, too. For example, power-ups require high quality minerals and high quality chemicals. To make the best power-ups you can, you'll need to track down and mine (or buy) these resources with the highest Overall Quality available. Each item's schematic will list what statistics are most important to make the highest quality product.


Perhaps the final things to consider are, if you plan to mass produce your product(s), you'll need at least one factory and plenty of power (wind energy, solar energy or radioactives) and money to keep all of your equipment running.


The important thing to remember here is, becoming a crafter who has a profitable shop is not going to happen overnight, or perhaps even in a week or two. You will need to start small by purchasing small harvestors, reinvesting profits into more efficient harvestors and all the while learning your profession. By the time you have become a Master, you should understand your profession well enough to begin considering setting up shop. Before you start your business, it's also a good idea to research your competition a bit. Visit other vendors selling the items you plan to sell. Check out their pricing and the stats/quality of the items they're selling. This will give you a good idea of what the existing market looks like already.




Message Edited by MisterGee on 10-15-2004 03:41 PM

Message Edited by MisterGee on 10-15-2004 03:44 PM




Grogan Ajax | AFK Enterprises | Intrepid

Left: A bitter holo-grinder on April 28, 2005.
Returned: A clueless Jedi on October 26, 2006.

LadyGrey
Fri Oct 15, 2004 2:11 pm
#3

By the way, many people use the word "survey" when they really should use the word "sample."


You survey to find a good percentage spot, then you sample (which gives you survey xp) at that spot.




/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
LadyGrey

Don't let the negative AFKophobes get you down. Play the game however you want.

Is the beta testing almost over for this game?
Dpjarrett
Fri Oct 15, 2004 2:13 pm
#4

*smacks self* Doh! I did that didn't I? Pwned! *Considers going back and editing his post*



Kyyle Pellow
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- By Kyyle
If it doesn't say "By Kyyle" somebody else probably made it.
Coronet, Corellia 752, -5058

Crustyfur
Sat Oct 16, 2004 12:14 am
#5

Yes I am a Stoopid Noob.... at least to Artisan anyway. I have decided today that I am bored of wandering killing everything that moves, for what....? So I will be better at killing bigger things later in the game. I have always fancied a go at Artisan, only the first time I gave it a go I was bored in one evening. Mainly cos I didn't have a clue with the hell I was doing. I am a business man at heart and Have had some success selling weird things on the bizarre for about 5k a day. Now i want to go for the bigger money.


So, here I am again, Novice Artisan thats spent 3 hours running around outside Coro not having a blinking clue what or why I am surveying. Got a couple of missions, still no luck.


The point in my post... HELP! What should I go and do first. I read all the 'Newbie Guides' which were great but I dont know where to start.


So..... first thing I should do? If it matters I have a nice stack of cash already and a House for my vendor. I am aiming from Vehicles and Power ups and possiblly Armour - Like I said - No Clue


Cheers people.


P.s. anyone on Infinity want a shadow, just send me a /tell






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Crustyfur
Sat Oct 16, 2004 2:23 am
#6

Great advice. Did as you said and Grinded Engineering 3 in about 2 hours last night. Just giving Surveyinga shot. Thing is last night I found a Carbonate Ore that was OQ979 @69% so I went back there this morning and the ore 'Quaderawof' no longer appears on the Survey tool list. Why is this?





[B] Baebar's Droid Store of Infinity
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est 2003
Baebar Moonflier - Elder Droid Engineer - Mayor of Mos Tus'ken Tatooine

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Dpjarrett
Sat Oct 16, 2004 2:39 am
#7


Resources, just like enemies, occur in spawns. Resource spawns will usually last at least 4-5 days but usually not more than 10-12 days. It would seem that your spawn of "Quaderawof" has ended. Now that the spawn is gone, "Quaderawof" will never be seen again. There will be other spawns of carbonate ores, but they toowill have their own unique name and stats. That's why you don't see "Quaderawof" in your survey tool, because the resource no longer exsists on that planet.


Sometimes a specific resource will spawn on multiple planets at once and so it may be that "Quaderawof" is still spawning on another planet, but generally these spawns start and end fairly close to one another.


Creature resources also spawn in a similar manner. If the current spawn of leathery hide on Tatooine is called "UberHide" then every creature on Tatooine that has leathery hide will drop "UberHide" when harvested by a scout.


One last thing, to make your surveying XP go as fast as possible I would recommend that you try to find a spot with a concentration of at least 85-90% to sample on.


Good luck!



Kyyle Pellow
Vehicles k Drugs
- By Kyyle
If it doesn't say "By Kyyle" somebody else probably made it.
Coronet, Corellia 752, -5058

Crustyfur
Sat Oct 16, 2004 6:36 am
#8

Having a real problem trying to Survey now. Was happy surveying away and i got nailed by one of the local beasts. Anyways, cloned and got BF sortted etc. and headed back out to my waypoint.


I got there and the Mineral Survey tool display is blank and the 'Range: 64m' at the bottom is not there. It just says 'Range:' nowt else


I got Eng 4 now though and Survey 1 but I want to get survey up to for today Decided to go for Droid Engineer. As that was my original aim 1 year ago.


So am I the only gimp who broke is survey tool?






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est 2003
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PaladinX333
Sat Oct 16, 2004 7:07 am
#9






Crustyfur wrote:

Great advice. Did as you said and Grinded Engineering 3 in about 2 hours last night. Just giving Surveyinga shot. Thing is last night I found a Carbonate Ore that was OQ979 @69% so I went back there this morning and the ore 'Quaderawof' no longer appears on the Survey tool list. Why is this?







This confused the heck out of me when I first started. I was not aware that resources shifted in and out all the time. Here today, gone tomorrow.
Crustyfur
Sat Oct 16, 2004 9:53 am
#10

Ok my little pretties... oops wrong film


I have Eng 4 now. I want to go to DE. But to get there I have to Craft ALOT of stuff. Rather than just grind it out to make novice, is there anything I can currently make that I could make a few quid (credits) off of on the Bazarre? TBH I would rather do that and make some dough along the way.


As always thanks for your advice and guidance /bow


Grassy Arse.




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est 2003
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Dpjarrett
Sat Oct 16, 2004 1:23 pm
#11


It's hard to both grind and make money at the same time, but you could make weapon/armor repair tools pretty easily. Yours won't be as good as those sold by a master artisan, but I thinkyou could probably get them high enough to sell on the bazaar for a few hundred credits each. You could also make droid batteries, but those sell much better by the crate than individually.


You can, of course, make some of the personal sized extractors and try to sell those, but they can be hard to sell. Your server may be different, but on Wanderhome I've seen the personal mineral extractors sit on the bazaar for the full week and not sell.


If you can afford it my advice would be to just grind out that novice DE box with personal extractors. It goes much faster than you'd think.


Also, going back to your earlier post, I've never experienced that problem with my survey tool personally. If it's still not working I'd just say make yourself another one and trash the broken one. The handful of resources that it will cost you to replace it is not worth your time to worry about it too much. Also, to avoid future trips to the cloning center, find a good location within a city to do your sampling. Just because you can't place extractors in a city doesn't mean you can't sample resources there.



Kyyle Pellow
Vehicles k Drugs
- By Kyyle
If it doesn't say "By Kyyle" somebody else probably made it.
Coronet, Corellia 752, -5058

Jjiaah
Sat Oct 16, 2004 10:18 pm
#12




Just a note about DE:


If you're going to go DE, I HIGHLY ADVISE that you go Master Artisan as well, instead of skippingsome of the branches like Domestic Artsor Business.The reasoning for this is DE relys on more Master Artisan components than any other elite profession. We, as MDE's, can go through 1000's of EGP's, EMM's, Control Units, etc in a flash once business is booming. You will want them by the factory load. I'm not saying that to scare you. I love being a DE, and it's a ton of fun and well worth the extra effort. It just requires the use of factories and a heavy Master Artisan dependancy. Also note there is a slight dependance on Armorsmith, Musician, and Architect as well. If you go DE, be ready with a factory or two. Get them going on EGP's and EMM's (mostly) and Control Units as soon as you possibly can. Having the cash is a bonus, because as stated before you can buy the resources. For most of the Master Artisan components that DE's need (EGP's / EMM's are the bulk), quality doesn't matter at all. You can get the cheapest junk you can find. That way, as you work through to getting Novice DE and higher, they will be there. Additionally, they (EGP's / EMM's) can sell VERY well to other DE's, Architects, etc. Throw crates of those on a vendor or on the bazaar and you'll likely find yourself sitting pretty*. Not to mention, as a Master Artisan you'll have 2 vendors to sell / store stuff on... and you'll eventually need significant storage.


When you're ready, I'll be seeing you in the DE forum.


(*dependant on your server economy)... though it seems to be a general rule that they do sell as DE's etc are everywhere


[Note: EGP = Electronic GP Module, EMM = Electronic Memory Module. Both are Master Artisan products.]


Edit: In regards to what you can make now to sell... If you're going to be a DE, droid batteries by the crate with as many charges as you can muster will be a goldmine so-to-speak*. You can sell them on the bazaar (a crate isn't worth more than a few k anyways) and you'll have them when you need them to give/sell to customers. But this again goes along with needing considerable storage.....

Message Edited by Jjiaah on 10-16-2004 10:23 PM

Crustyfur
Sun Oct 17, 2004 1:41 am
#13


Another stack of great advice.


I did actually have a think last night about where I am going to go and decided that Master Artisan is def on the list for the reasons you mention Jjiaah. I think I read on the DE forum about the need to be MA as well as DE. In order to do this I need to drop my Master Scout, but TBH I actually got bored of it anyways. Although I will see how long I can hang on to my Marksman’s skills though. Anyone know if I can do 2 base Masters and a specialist?


With regards to the Survey Tool. I think it was broken so I ditched it and made another one.


I am going to take both pieces of advice and knock out some Droid Batteries and see how they sell. I am knocking around Coro at the mo and there seems to be a few droids about - Maybe a bad sign.


Seriously enjoying this profession already. Got a bit excited and started telling the wife last night what it is I do exactly till 2/3am in the morning..... She told me I was a geek LOL


Oh well. Thanks again. Will let you know how I get on and when/if I have more questions (very likely)


EDIT: What are droid batteries listed under on the Bazaar?


Message Edited by Crustyfur on 10-17-2004 10:53 AM




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est 2003
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