Artisan Archive
Thread: How do you make +14 crafting tools?
I have seen them around and have tried making them. I am a Master Artisian on Flurry and have some pretty good Copper and some garbage Copper. It seems that no matter what I use, they end up the same at -8%.
Anyone have any ideas?
Use a specialised Weapon General & Droid Crafting Tool
Stand near a Weapon & General Crafting Station - either a public one in town or a droid one or a private one in someone's house or PA Hall
Make a tool and you should now get the option to experiment
High conductivity copper will give you a good tool - a +14 is going to need about 970 Cond copper. My best ones are +14.94 using 998 Cond copper but that was a very lucky find
all my tools are +14.19 all my repair tools are +97.xx...
its a combonation of the tools your using to mke thies items too.....my tool that i use is a +14.19...the station is a +19.xx
and i dont use copper....i use unknown non-ferrious metail con 979
/bow
*UPDATE*
I spoke with someone at Sony in chat and they said that right now... a crafting tool isa craftin tool. In other words, a +40 crafting station with a +15 crafting tool, is the same as using a -10 crafting station and a -12 crafting tool.
Anyone have any proof of otherwise? I read a post a while ago saying the same thing basically.
Srednii wrote:
anyone ever made tools using 1000 conductivity resources? Be interesting to see what the maximum effectiveness # for em is.
With 998 cond copper, I can make+14.64 tools. My guess is +15 is the theoretical max with 1000 cond.(unless cond >1000 materials exist).
Make them using the highest conductivity Copper you can find. Then experiment the crap out of them.
On Chilastra, we've got a bunch of 998 Conductivity Copper. Lets me make 14.93 tools (and 99.8% repair kits).