Artisan Archive

Thread: Argh!!! WInd Energy/Havester is Killing me!

JediMutantX3
Mon Aug 18, 2003 6:13 pm
#1

Argh! First of all, good wind resources is very rare, In city or out there outside of the city.


Then, bad enough, you can't sample Wind Energylike you can others resources, but it's more dense in the city then outside.


I try to survey outside the city, but it's always lower than 50%!


Argh! Why!!!


Help me please, where is a good place with Dense Wind energy right now?




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JediMutantX3
Mon Aug 18, 2003 6:30 pm
#2

Devs, my Suggestion with Wind Harvester (and perhaps all Energy Harvesters is bemore lenient since you really can't sample them manually.


A) Increase the percentage of Wind resource Outside the city, where you can build.


B) Like RL Weather map, draw a current line that indicates where the wind is going.


It is too Hard to find the way it is now!




--
Things need to done:
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http://mysite.verizon.net/jedixangel22/soundoption.jpg - Expand the Sound Option, Please!
bozotheclowno
Mon Aug 18, 2003 6:41 pm
#3

why? 30-35 percent wind is like 60-65 percent of anything else, on top of that you don't need any power to make it work, just credits... just go put it out there in the highest percentage of open land you can find and you'll see its not a big deal.



bozothe clown/Obtinize Dull (SST)
SST Leader etc/Whatever I feel like.

Sirro StarScythe (SST) DJK
Eivag slayer. Come get some sweett!ts.
pragmatous
Mon Aug 18, 2003 8:43 pm
#4

i have a wind generator at a 49% spot and i get over 3k a day.

You only need 620 a day of power for your harvestor - so you could easily power 4 harvestors a day on 1 wind generator. At a 70% spot and above you can make over 2k of resources a day. thats over 8k a day. sell 500 of each for 3000 (it does depend on the quality of the resource!) 4x3000 ='s 12000 a day. In theory of course. If no one buys then just lower the price a little.

I hope this helps you guys a little. In this player economy you really need to figure out your own system for what you sell and do to stay competitive. Like weapon power ups i sell i use a formula to determine the price. This ensures fairness and that you arn't getting ripped off. Same with resources. I use formulas.

Trust me players after awhile players will appreciate that and keep coming back to buy your stuff.



_______________________________
Ove Afeliti - MASTER Weaponsmith
Lowca Galaxy - Naboo - Theed
ajm317
Mon Aug 18, 2003 9:52 pm
#5

Or you could just buy the power and save yourself the hassle.



If you can buy it for 2 credits a unit you actually do come out ahead because you can use more lots for mineral production, which is what you really want anyway.



Unless you have unlimited lots from a PA or friends, then it's cheaper to power yourself.




--------------------------------------------
Proprietor of the Theed Galactic Mall, located at -5648, 3189
Member of the Kauri Chamber of Commerce.
www.kaurichamber.com
Waho
Mon Aug 18, 2003 11:00 pm
#6

It's certainly not cheaper to buy power...


You can get 3k units for 1300 in maintenance... have a couple mills and sell off the excess power. You'll make a profit from that as well as have power for your harvesters. The lot issue is moot since you're selling power, unless you wanted to stockpile the resources and not sell them...




______________________________________
Player of Wemi Crescendo and Skizz Bloodclaw
Rift Runners Network
Hypatian
Tue Aug 19, 2003 5:04 am
#7

And I know of a couple of people besides myself who sell energy on the bazaar at under two credits per unit (although I'm stockpiling right now against a possible power emergency some day down the road.) I'd probably get out of power generation myself, except that it's where I started and I like being able to put some power on the market for other folks.



Hypatia Fegi - Fegi & Fegi Enterprises - Elektra Fegi
Mayor of Reunion Radioactive Power Broker


pragmatous
Tue Aug 19, 2003 6:37 am
#8

i don't know where you get 2c per unit for wind energy. It costs that much in maintenance. Right now for a 1000 units it costs 3000credits. Compared to putting 3000 credits in the wind generator and getting 6000 units.


I have no idea how you see it's cheaper. Only thing i see is conveniance for people that don't want to waste there time in finding a good wind spot. Which is fine.




_______________________________
Ove Afeliti - MASTER Weaponsmith
Lowca Galaxy - Naboo - Theed
gwildorbaggins
Tue Aug 19, 2003 9:24 am
#9

those are great numbers.. but realistically you can't sell that many resources on the bazaar to gain that many resources..





.:: gwildor ::.
Alacrity
Tue Aug 19, 2003 10:53 am
#10

Go Solar. Same maintenance, but much higher power output.



Amoon Darkflier, Elder Artisan, Elder Droid Engineer, Elder Merchant

"I find your lack of pants disturbing."
ajm317
Tue Aug 19, 2003 12:03 pm
#11

Sorry but it is cheaper to buy power.



Imagine you have 8 personal harvestors and 2 wind generators. The wind generators will produce 6k of power a day if you're on a 40% or so source, most people don't bother to put it on one though.



The 8 harvestors will use 8*600 or 4800 units of power a day. That leaves you with 1200 left over to sell at 2 cr a piece. Your 8 harvestors will pull up about 2300 resources a day if they're on good spots. 2300*8=18400 resources a day. Sell that for 3 cra unit on the bazaar and you have 55200 cr.



So total you pull in 55200+2400=57600 credits a day. Subtract maintenance (720*8+1440*2=5760+2880=8640 credits) and you have 48960 credits.



Now assume you buy power at 2 credits a unit. Now you have 10 personal harvestors, no generators. You use 600*10 or 6000 units of power a day, costing 12000 credits a day.



Now you pull in 2300*10=23000 resources a day, which you can sell for 69000 credits at 3 credits a unit. Subtract maintenance (720*10=7200 credits) and power (12000 credits) and you have 49800 credits a day, a slight increase.



If your wind generators are on a less efficient spot (most peoples are for convenience) or your harvestors are on better than 80% concentrations or you can get power for better than 2 cr a unit the difference gets bigger.



Not to mention it's a hassle to find spots with wind and place the wind generators and run to them every day.



So there.




--------------------------------------------
Proprietor of the Theed Galactic Mall, located at -5648, 3189
Member of the Kauri Chamber of Commerce.
www.kaurichamber.com
ajm317
Tue Aug 19, 2003 12:04 pm
#12

The numbers also get better if you can sell resources for better than 3 cr a unit.



Which almost everyone can.




--------------------------------------------
Proprietor of the Theed Galactic Mall, located at -5648, 3189
Member of the Kauri Chamber of Commerce.
www.kaurichamber.com
ISB1108
Tue Aug 19, 2003 2:53 pm
#13

On the Naritus system in tatooine we got a few spots above 50%
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