Armorsmith Archive
Thread: the Jfreeman posts
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MonKaiku
Thu Aug 04, 2005 7:40 pm
#1
the link at start of this post died
http://forums.station.sony.com/swg/board/message?board.id=tailor&message.id=58755&view=by_date_ascending&page=1
but......for those following the BE tissue bug, Jfreeman (dev) posted that they had identified that bug and hope to push out a hotfix for it between patch 21 and 22. The part that is in the deleted message was that it was a bug in crafting. That there was information being lost, and by fixing it it would have fixes for professions like tailor and Armorsmith.
he specifically stated that it would make fixes for AS. Lets hope that he was talking about the health enhancers.
(someone pulled the exact quote to my guild website, I will try to post it here later)
MonKaiku
Thu Aug 04, 2005 7:51 pm
#2
It turns out that "collecting a list of systems impacted by this change" is an impossibly large task: By the time I finished doing it, you'd already know.
I can confirm that removing items from factory crates follows the exact same code-path: so there will be bugs fixed by this change relating to items 'losing data' when removed from crates.
I can confirm that removing items from factory crates follows the exact same code-path: so there will be bugs fixed by this change relating to items 'losing data' when removed from crates.
screw the coloring bug, please please please please make this so that my mabari armoweave belts in crates can be pulled out with 4 sockets, i will have more money than god from all the silly jebi buying them
Capt_Obvious
Fri Aug 05, 2005 5:21 am
#3
He also said is another post that crates that would have data stripped out as you pulled an item from a crate would no longer lose that data.
/praying to be able to pull my 500 or so 4 socketed boots/gloves from their crates
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